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FreeMMG 2 is a C++ game network engine based on a hybrid client-server and peer-to-peer overlay network, aimed at supporting avatar-based games (RPGs or shooters) in a massively multiplayer context.
SGE (Serpent GameEngine - by Erico GR) is a simple but POWERFUL Java tool for creating 2D games in no time. You can use a rich Level Editor to build xml levels with many layers, objects and actors.
Jotto is a word puzzle game, where each player tries to guess an opponent's secret word. You can play against the computer or against another player over the network.
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This was going to be a set of libraries, and a client for the Crossfire RPG game, written in python. The code is gone, lost in an ancient pile of backups.
libSpider is a library of useful c++ classes which can be used in making 3d games and applications with OpenGL and GLUT. It can be used as a gameengine.
ErisMUD is a MUD/MOO engine and server written in Python and SQLite and supports many features: it has rooms, chat, NPCs, items, player creation, ANSI colors, etc. Internal commands take care of the development and maintenance.
Xaya is a Java-based editor and a gameengine for pre-rendered 3D adventure games, featuring a GUI for creating virtual worlds populated with various kinds of gadgets and (audio and visual) effects. Arbitrary external renderers may be used.
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MultiSmash is a cross-platform 3D multiplayer fighting game written C++, using the Crystal Space 3D engine. Gameplay is similar to the popular Nintendo(R) title Super Smash Bros. but with an original twist.
JGM: Java Game Maker is a simple tool ( GameEngine ) that allows the user to make java games (in fullscreen mode, applet and form with very hight FPS) writing few lines of code.
A cross-platform, open source Real Time Strategy gameengine designed to enable the creation of a wide variety of RTS games, with ease of modding in mind.
Lamia or Lamia Engine is the modern generation free distributable and open source gameengine for creating computer games for several prevailing software platforms and very maybe hardware platforms either.
Roc's purpose is to serve as a tool for those who know little about programming. It strives to create RPGs similar to those on your video game console. Roc is written in Python and wxPython. It will support all platforms compatible with wxPython.
NiL is a modular multi-purpose gaming engine including a multiplayer worm game a little like quake, except it's 2d and a little like worms except it's realtime.
The Java Gurps Project intend to build a kind of engine to help GURPS Game Masters to Game Mastering through abstracting the most complex rules of this RPG System.
For years, players have enjoyed the charm and excitement of the realtime 3D rougelike game, Egoboo. Now, the Egoboo development community is starting a major upgrade in the engine, with a new world and lots of new engine features.
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
jIsoEngine is a Java isometric engine with many useful method implementeds methods to work. The engine is still in early development.
With this engine it become simple to create your SimCity 2000 style game.
This project is an XHTML CSS DHTML scratch and win game card that can be completely configured with a new look and feel through html stylesheets only. The games prizes/odds can be configured through a php runtime engine. demo at eScratchAndWin.com
Graphical Adventure GameEngine(GAGE) is a simple engine for creating 2D point-and-click graphical adventure games. The engine can also be used to create other genres of 2D games.