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A framework for MUD and game servers to separate logic into domain tiers. This will separate business logic and features of creating a game server and also let dependent projects focus on game domain logic and content.
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This project aims to promote computer science. In the way of 'serious games', it will particularly help students to improve their computer skills. This project provides a framework to create space battles between AI.
PIMPS Is My Piano Superstar is a game developped in Java for learning Piano with a MIDI keyboard connected to your pc or mac.
Any Midi file can be used with it, allowing you to learn et to play each track separately or together.
jSchnellen is a implementation of a popular card game in a part of the german language area. See http://de.wikipedia.org/wiki/Schnellen_(Kartenspiel) for details.
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Browser based 2D scrolling shooter written in Java. The player controls an airplane in a top-down view and shoots down enemy planes, helicopters and tanks. Play right at the homepage: http://btrgame.com
Distributed Fair Dice Roller is a Java component that provides online games with a set of fair dice. Clients each contribute to the dice results, and can verify that all rolls were random, fair, and no other player could cheat.
Java5 orbit visualization to demo game programming library.
Breed is a Java 5 game programming framework with several demos (including an Orbiter). It is based on JOGL, the Java OpenGL binding. Current status is incubating.
Vulcan is an editor for several of the files behind the Rome: Total War engine. These files are key to the creation of any mod as they contain the parameters which describe each unit to the engine. Java 1.6 or greater is required to run this application.
JavaDice is an Open Source Package for Java, containing methods and objects for handeling dice, primarly for use in Role-playing games or utilities. As well as methods for rolling dice, it contains methods for other tasks such as converting dice.
A Java tool to generate pairings in swiss system-like tournaments. jSwissTour uses Constraint Programming tools to be as flexible as possible, and noticeably the ability to handle games with more than two players.
Project sovles the basic mathematical tasks with geometric objects. The application engine goes through the data of the objects in real time and computes their possible intersection points. The goal of this project is to implement real collisions. homepa
ACCAT is a multipurpose tool(suite) for the Wii game "Animal Crossing: City Folk/Let's go to the city" and the DS game "Animal Crossing: Wild World". It was developed to keep track of the catalog in the games, but provides a lot more information abo
A java-based tool for computer-augmented Pen&Paper roleplaying in Shadowrun. The idea is that this tool will be used in-game as a character sheet and/or gamemaster's tool while being interoperable with people using traditional pen&paper to play an rpg.