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REPOSITORY MOVED TO GITHUB: https://github.com/happyjack27/SwarmWars
video sample: http://youtu.be/s5mLNbdBQGY
A game where you evolve & compete AI swarms.
The organisms use swarm intelligence & ant colony optimization. The organisms can communicate through 3-color signaling as well as by laying beacons. They can attack and repair other organisms. They can select mates, and they can gather and distribute food and material.
This behavior is controlled by a genetically evolved...
NaruGo is gameAI project. Current targets are GO board game and Texas Holdem poker. It investigates Genetic programming to build gameAI logic. Also EA/GP simulations for TSP, Graph layout and Prisoners Dilemma problem.
Tyrant II is a roguelike based on the efforts of mikera, gameplay will evolve to Angband, game world will evolve to Arena:Elder Scrolls. Keywords : Game, Java, OOP , random world generation, AI, RPG, Role Playing Game.
SafetyIQ is revolutionizing the way businesses approach safety. As a leading provider of comprehensive workplace safety software, we cater to four key areas: Mobile Worker Safety, EHS (Environment, Health, and Safety), Fatigue Management, and Training. Our platform is designed to safeguard your workers, no matter their location or task, ensuring all-around safety compliance.
Unlike most safety software providers that only react to incidents or implement proactive measures, SafetyIQ introduces a third pillar to safety management - predictive analytics. We transform the untapped wealth of safety data within your organization into actionable insights to inform safety strategies, mitigating risks even before they aris
A roguelike utilizing procedurally-generated content so that no two dungeons or characters are alike, a game world that evolves independently of the character, advanced AI for monsters and characters to provide an immersive gaming experience.
This is a Java-based program intended to allow users to simulate Yu Gi Oh duels with AIs or with friends.
The project is has been in the design and brainstorm stage for approximately two months and is now in development:
1: Functional GUI which allows all elements of YGO gameplay. This stage will allow users to explore the interface and perform all actions available in the YGO card game. This stage also will not contain images of each YGO card; rather, words will be substituted for images...
A simple two player chess game written in Java. The game enforces all of the rules of chess, highlighting potential moves, and has complete undo/redo functionality. A computer AI opponent is not available.
Econtycoon is a free economic simulation game. The content of this site will be mostly in German. Econtycoon simuliert eine Rohstoffbörse mit schwankenden Preisen, die der Spieler geschickt ausnutzt, um sein Kapital zu vergrößern
Oneiro is a (currently) text-centric game engine. It is an exercise in futility, absurdity and a bit of hubris. When the AI take over the world in a few hundred year, this is the project under which to file bug reports regarding the Matrix.
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Tic Tac Toe is a simple game written in Java. It features a Computer AI, Internationalization and an Undo function. It is my first complete app so don't expect too much.
MapHack aims to provide a board game map API either locally or through JSON. This service makes it easier for developers of turn based strategy games to focus on the game mechanics and AI.
Currently, this game is just a concept modeled after the first Final Fantasy games with some touches of the old Pokemon games. It will have a money system, level system, open world maps, upgradable weapons, team making and some ~smart enemy AI.
Sho is a traditional Tibetan game, with its abstract logic similar to Ludo This project will implement an open source Java game. Secondary goal is to develop an AI as well as multiplayer support.
A Haskell implementation of the Three Man morris game together with an AI for playing against the Computer.
Command line based, needs Haskell interpreter.
Biloba is a very innovating tactical board game. It than can be played by 2, 3 or 4 players and against the computer (AI). After installing the game you will be abble to play on the same computer or online against your opponents.
Open source clone of the board strategy game blokus, mainly the duo (1vs1) mode. Each player has 21 pieces to put on the board while preventing the opponent from doing the same. Also features solo or 4 players games and an expandable challenge mode.
Graphically simple but operatively complex, in this game the goal is to collect enough resources to complete your rectangle before the opponent. Be sure to get the game data, rf2.py, and rf2-conf.py
A Java game engine based on the jMonkeyEngine graphics engine, built around maps consisting of only cubes (hexahedra). This will provide for simple but complete implementations of everything required for a game (lighting, physics, AI, level editing etc.)
Brainable is a C++ library containig AI tools for game developpement. You will find in it classes about steering behaviors, pathfinding, learning, decision making... Brainable contains softwares to design graphically different parts of the AI engine.
JavaRisk v2 is a strategic game roughly based on the board game Risk. The game features network support for multiplayer games, hot-seat sessions for playing with friends on one PC & a challenging Ai. We also provide an implementation of the original Risk
omron++ is a pixel AIgame with up to four armies of pixels fighting each other. depending on their allegiance, vision range and 'mob size', they will form groups of pixels (called mobs) and go hunting together.
The project is now hosted on https://github.com/bk138/omronplusplus !