Search Results for "application development" - Page 4

Showing 86 open source projects for "application development"

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  • 1
    Hero Arena (HA) will be a turn based strategy game written as a Java Application for a Windows OS. Development will be open to developers of all ranges with hopes of improving skills and knowledge through working on a fun, laid-back project.
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  • 2
    Simkin is a scripting language that can be embedded within a C++ application.
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  • 3
    Network gaming environment for AI warriors. Offers an application server, a soccer game application, an observer module visualizing a match and a template code for the warriors development.
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  • 4
    OAS is an application server for building online, cross-platform, multiplayer/user game applications and provides developers with a framework for handling client/server communication, handling and executing application logic, and multiple client types.
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  • 5
    A cross-platform, component based application framework for game and simulation development, with the goals of flexibility, extensibility, and performance. Developed for the .NET platform.
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  • 6
    The Open Gaming System (OGS) is a platform for developing open gaming software. It defines an application programming interface (API) and provides a free software implementation of this interface.
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  • 7
    The Chassis library is a fast class-based library designed to ease the pain of multiplatform application development, with a strong emphasis on openGL games.
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  • 8
    Eye of God (EOG) is a generic component based framework for application development in particular videogames. It provides a way to build game engines in a structured and robust manner.
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  • 9
    This project aim to provide a crowd movement simulation based on primitive human behaviours and emerging behaviours for research and educational purposes. The application (front-end) is generic and can be reused.
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  • 10
    Racoon is an application server for multi-player games. Its intention is to relieve game developers from recurring and time extensive tasks. This is achieved with a modular concept: only the game logic has to be written and deployed in Racoon.
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  • 11
    jMARS is a java implementation of the famous "Core Wars" application first described by A.K. Dewdney. Using eXtreme Programming combined with Java, EJB, and the Rich Client Platform it can be used as an educational tool to understand these technologies
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