Showing 50 open source projects for "tiny-workflow"

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  • 1
    Tiny shooter game, remake of an original game by Greg Kuperberg (Orion Software - 1982). More info on the web site (Use link or go to http://sukender.free.fr/paratrooper/index_en.php ).
    Downloads: 0 This Week
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  • 2
    Silver07

    Silver07

    Runescape 2007 / oldschool client with many features.

    Silver 07 - Rs 2007 client made by quho Have you been looking for an RSoldschool client which takes little space and is fast? This is the thing you seek. Silver07 is tiny, fast, simple and clear and has tons of features, such as world select, autotalker, timer, fast hiscores window and autoscreenshotsaving(can be disabled). Doesn't have keyloggers, malware or anything like that. Open source - licenced under GNU GPLv3 http://www.gnu.org/licenses/gpl.html Disclaimer: Runescape is an online game made, owned and copyrighted by JAGEX LTD. ...
    Downloads: 0 This Week
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  • 3

    Octet Game Framework

    Educational framework for OpenGLES, OpenCL and OpenAL

    Octet is a cross-platform game development framework for developing games on Windows, Mac and other platforms. It is designed to be very simple, dependency-free and very fast to build.
    Downloads: 0 This Week
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  • 4
    DSI

    DSI

    Invading aliens type game using SDL

    Simple invading aliens game in C started in 2001, SDL requiring mixer and image libs. You must stop those aliens from landing on you! Bunkers added 2014, <space> Fire <right arrow> Move right <left arrow> Move left <escape> Quit. Joystick support is standard. Left, right and the fire button.
    Downloads: 0 This Week
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  • 5
    AssaultCube

    AssaultCube

    AssaultCube is a FREE, multiplayer, first-person shooter game.

    ...Taking place in realistic environments, with fast, arcade gameplay, it's addictive and fun! With efficient bandwidth usage, it's low-latency and can even run over a 56Kbps connection. It's tiny too, weighing in at a lightweight 40 MB package available for Windows, Mac and Linux. On the correct settings, it can even run on old hardware (Pentium III and above). More about AssaultCube @ http://assault.cubers.net
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    Downloads: 1,212 This Week
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  • 6
    Glitch Client

    Glitch Client

    Source for the Flash-based Glitch client

    Glitch-client is the source code for the original Flash-based client for Glitch, the MMO game developed by Tiny Speck. It includes the user interface, display logic, game logic client-side (in AS3), asset handling and communication with servers. The client handles rendering the game world, inventory, avatars, locations, games etc., via the Flash client. The client code was later released as part of the asset archive after the game shut down.
    Downloads: 0 This Week
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  • 7
    Glitch Items

    Glitch Items

    Items, Inhabitants, and other Glitch game assets

    Glitch-items is part of the Glitch game’s asset / source code archive by Tiny Speck; it contains definitions, data, and ActionScript source code for “items, Inhabitants, and other assorted things” from Glitch. It's not a standalone software product in the sense of a runnable engine, but rather a repository of game content and data used by the Glitch client. All files are provided AS-IS. Tiny Speck cannot provide any support to help you bring these assets into your own projects. ...
    Downloads: 0 This Week
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  • 8
    Glitch Avatars

    Glitch Avatars

    Art and source for Glitch's customizable avatars

    glitch-avatars is a collection of art assets, animation, and source code for the customizable avatar system used in the MMO game Glitch by Tiny Speck. It includes illustrations, animation frames, and data that describe avatar features, enabling avatars to be customized in clothing, appearance, and animations. It was released as part of Tiny Speck’s effort to preserve the game’s assets when the game shut down. The server-side code that turned all of the avatar configurations into the sprites used by the game. ...
    Downloads: 0 This Week
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  • 9

    Identification

    A tiny "guess what I'm thinking about" game, or an identifier.

    This is a tiny game : think about something and answer the questions the software asks. The goal is to have a "identifier" which is able, for instance, to find which mushroom you have in your hands.
    Downloads: 0 This Week
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  • 10

    Pulse Rifle FX Module

    Aliens Pulse Rifle M41A SFX / Counter Module

    This is a tiny module for embedding in a replica M41A prop from the Alien series of movies. Based around the PIC32MX695F512H chip it has 512KB of flash for sample storage, a 12 bit DAC module and 1.8W audio power amplifier, dual 14.4mm red 7-segment LED display, plus a whole host of additional features.
    Downloads: 0 This Week
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  • 11
    Tiny Go is a MIDlet (cell phone application, MIDP 2.0, CLDC 1.1), which allows to play and review Go (Weiqi, Igo, Baduk) board game files in Smart Game Format (SGF). Supports problem solving. Project provides library for SGF parsing as separate package.
    Downloads: 0 This Week
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  • 12
    Chess Game is a fork of droidfish developed by Peter Österlund but with tiny adjustment of the user interface. Please feel free to redistribute the game under GPLv3.
    Downloads: 0 This Week
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  • 13
    Jellyfish Quest
    Jellyfish Quest is an adventure game in which you play as a jellyfish out to rescue your girlfriend from Japanese fishermen. Features the flexible game mechanic of grabbing stuff with your tentacles, a rather silly plot, and tiny, tiny, graphics.
    Downloads: 2 This Week
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  • 14
    DarwiinRemote is a tiny program & library which reads data from and sends data to Nintendo Wii Remote (Wiimote), nunchuk, & classic controller.
    Downloads: 6 This Week
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  • 15
    Open Planet Defense
    Inspired by the Kenney's flash game 'World Defense' (http://www.kenney.nl/game.php?id=worlddefense). You have to protect buildings on a planet from incoming enemies (like asteroids) by rotating her. Uses SFML(2) and (soon) some Boost libraries.
    Downloads: 0 This Week
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  • 16
    Trinkets for hackers. Currently: Rubik cube move series inventor. Go solver for tiny boards. Jokes converted into lateral puzzles. Turing machine enumeration Things coming: sci-fi ideas/stories, chess (endgame), etc... License GPL+GFDL
    Downloads: 0 This Week
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  • 17
    Tiny_Tetris_SDL is a tiny and simple tetris coding in C and SDL/SDL_image/SDL_ttf libraries and without sound.
    Downloads: 0 This Week
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  • 18
    A mud client designed to provide a TINY fast-running and free telnet to nerds who still telnet mud with modern windows OS. Telnet Mudders experience very limited choices when it comes to selecting a client having to pay too much or use telnet.
    Downloads: 0 This Week
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  • 19
    The Metaphor Game Engine is a component-based game engine. Goals include a simple, efficient workflow for game development and fast integration of other open source or proprietary middleware.
    Downloads: 0 This Week
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  • 20
    A tiny arcade-ish game, like a simplified gravitron.
    Downloads: 0 This Week
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  • 21
    Tiny Flash ActionScript Speed math program to train rapid multiplication and addition. Good for any age who wants to improve arithmetic and general maths skills. Quick mathematics is useful.
    Downloads: 2 This Week
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  • 22
    JustEmpire and TEmpire (Tiny Empire) are two Empire-derivative games based (very!) loosely on Walter Bright's original Empire concept (classicempire.com), using JustBasic (justbasic.com) and Borland Turbo C/C++ (bdn.borland.com/museum). Others possible.
    Downloads: 0 This Week
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  • 23
    Micro Dart Scorer is a Java Micro Edition based Dart Scorer. It provides a very tiny core library for dart scorers which can be used as base for GUIs. In addiction, it provides a nice and small GUI, suitable for J2ME Based PDAs.
    Downloads: 0 This Week
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  • 24
    GAEM stands for Graphical Adventure tiny-Engine for Mobiles. Its main use is to read some text files and images and generate the game. It's being developed in J2ME under CLDC/MIDP environment.
    Downloads: 0 This Week
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  • 25
    Java Tiny Gfx Library (JTGL) is a graphic fundation framework (a graphics/gaming api) that will allow easy deployment/porting of applications/games on many environments: J2SE,J2ME/MIDP(Nokia,Siemens,BlackBerry),SuperWaba(Palm,PPC,Symbian),ExEn,DoJa,etc..
    Downloads: 0 This Week
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