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Blend++ is a cross platform 3d c++ game engine built off of the blender source code. It uses bullet physics for physics, 3-d modeling and rendering using Blender and Opengl, Programming using c++, and much more!!!
Check out the blog for current updates about what we are doing and how you can help. :)
https://sourceforge.net/p/blendplusplus/blog/
To become a developer click here:
https://sourceforge.net/p/blendplusplus/discussion/developer_submission/thread/4e83e4d2/
Powow is an open-source TCP packets exchange mesh. It allows many TCP clients to connect to a "Powow cloud" (several instances of Powow), to exchange data. Powow is a TCP socket server like Palabre or Oregano.
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Ale is a PHP 5 EvE / EvE-Central API, see also www.eve-dev.net. The forum thread for this work is http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=981043&page=1
A virtual world engine writen by C# Provide network,serialization,thread management,work flow,cluster management,RPC etc.It's designed for concurrency. For performance, it doesn't use lock to resolve conflicts, otherwise it use queues.
JavaSSS (Safe Secure, SandBox) is an update for Suns jdk. This update makes java more secure using only a properties file. Settings include max storage, # of files, # of threads, library & native methods. Host control, limit socket speeds, & more.
A modern mud-server. UnsignedByte uses a sqlite3 database as it's backend instead of slow and old-fashioned text-files. It uses a 3rd party GPLed socket library. Mugglenet's mud (Legilimensia) will use this engine when the project reaches beta stage.
Multi-purpose, platform/language independent Server with the ability to handle multiple concurrent connections on 1 socket, interactively/dynamically starting and stopping service modules. Needs only 1 port opened to access many different services.
This is a programming game. It simulate fight beetween some programs. Each program is a group of five warriors. The goal is to kill all of the other groups.
Programs can be in ANY language that support network (socket) programming.
PoeMud is an Object Oriented MUD driver designed to work with a MUD library written entirely in Perl. PoeMud's basic socket functionality is provided by the POE module (Perl Object Environment - http://sourceforge.net/projects/poe/).
This five stone game is an application of JAVA Client/Server pattern,The programming used JAVA swing, socket, and multithread technology, and used hsql as its database.
Moonbeam is a xml socket server written in java. Its primary use is targeted on building multi user applications - anything that reaches from chat rooms, over games to instant messengers.
A Multi User socket framework in PHP. Right now implementing as a game (a MUD). Future uses can be for anything.. a group collaboration marketing and budgeting system... etc...
mssd is a modular socket server written in Perl. It\'s primary purpose is to be used with Macromedia Flash clients using XML, but it provides a plug-in architecture which theoreticaly allows any TCP/IP protocol to be implemented.