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Server stats parser and database for Epic Games' Unreal Tournament series (UT, UT2003, and UT2004). Visit the project page for current releases and support. http://www.utstatsdb.com
A simple and open command-line damage parser made initially for the Necromancer class on the Shards of Dalaya - http://www.shardsofdalaya.com - server written in PERL.
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An animal guessing game.
The program takes the role of a zoologist and tries to guess an animal by asking questions about animal properties (ancestry, habitat, etc.)
CLI so far.
A GUI with visualization for educational purpose is intended in the future.
This project will provide an interface for using Lightweight Communications Calculus (LCC) to control agents in the Unreal Tournament enviroment. It consists of a prolog-style interperter, LCC parser/IDE,a GUI / LCC editor and interfaces to the Gamebots
A World of Warcraft API emulator, including WoW UI XML file parser, implemented wholly in Lua, for faster offline development and to gain debugging capabilities. Among other things, it supports logging in multiple, separate users that can communicate.
Multistat is designed to be a flexible log file parser for multiple game servers. It is designed with an extensible plugin interface, thus allowing for any combination of input or output (i.e. Quake 3 input with HTML output or Halflife with HTML outp
This is a ban log parser for BlackBagOps's Battlefield Remote Server Manager. It will take a adminlog.csv file from your server manager and create useful statistical information from it.
JimmyGo is an SGF viewer (games of Go) for the J2ME platform, designed to run on phones and PDAs as a MIDP/MIDlet. It downloads games over the network, manages a small local database of games, and displays the games. Includes a minimal SGF parser.
A Perl program that trims the statistics.csv file (generated by Battlefield Server Manager, http://blackbagops.com/bf1942/index.shtml) to exclude log entries older than x days, for use by Venkman's BFStats log parser, http://www.mkoehler.de/bfstats
A set of functions written in PHP and organized in classes, that will assist users in connecting to the servers of Ensemble Studios Online and gathering information such as statistics.
Chrono-Stats is a Half-Life:Counter-Strike log parser. What makes it unique from any other, is the built in web panel. It lets you update stats, configurations, and the look of your stats, all through a web based admin panel.
Code engine for parsing Quake 3 Arena console log files to produce player statistics. Engine designed to be extensible for use with ANY quake 3 mod. Example of a mod implemented (Urban Terror).
Colonize the universe, trade with your friends as well as your enemies, Begin with alliances to end with total domination. Only you can choose how to play this game. Possiblitly exist that the universe is ever expanding. Idea is that users are both cli
A set of libraries to create (mostly) adventure games, written in C#.
Currently includes a library for game logic, and a CLI engine (like old prompt games) - for testing purposes.