Showing 7 open source projects for "system map"

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  • 1
    IsoRealms Spindizzy and Isorealms Engine

    IsoRealms Spindizzy and Isorealms Engine

    An isometric arcade-style game of skill, puzzles and exploration

    You are cartographer for undiscovered worlds; your task is to explore and map all areas of the recently discovered strange dimension of Hangworld. In order to complete your task, you take control of GERALD. However, fuel is expensive and funding can only be supplied as long as progress is being made, so it is vital to explore new areas and recover jewels. Spindizzy is a remake of the 1986 classic computer game of the same name, originally developed by Paul Shirley. The remake...
    Downloads: 7 This Week
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  • 2
    Mire Engine

    Mire Engine

    2D Game Engine

    A Cross Platform 2d Rpg Game Engine for mobile and Console.
    Downloads: 1 This Week
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  • 3
    Zeta Engine

    Zeta Engine

    2D ARPG Engine

    Zeta Engine Is a simple 2-Dimensional Data Driven ARPG Engine aimed to create ARPG Games by desribing Data from XML Files and adding behaviour with Lua language. You can create simple to Advanced features without even touching the engine's core code thought an extensive Lua API. As for now, the gui System is CEGUI cause it can use the same data types as the Engine's. Currently Third Party software supported: Partial* Tiled Map support Partial* Dark Function Editor Support *By partial, means that the Engine uses only a part of the features provided by the software (For now). The Engine provides the "Standard Zeta Lua Library" with useful pre-defined Lua scripts for easier game creation. ...
    Downloads: 0 This Week
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  • 4
    AtlasLoot Enhanced is a UI mod for World of Warcraft allowing for loot tables to be browsed whenever needed within the game. It can be integrated with any map mod as well as used on its own and at the moment works with Atlas and AlphaMap.
    Downloads: 0 This Week
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  • 5
    This project is to create a Change-Map of the UI in RoM, to make it easy to addopt and figure out how to addopt the UI changes into UI-custimization kit's and things like that.
    Downloads: 0 This Week
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  • 6
    [DISBANDED] Isometric client/server based MMORG Featuring: 2d+ (isometric mapstacking), tilestretching (looks 3d) and realtime map editing. Uses SDL graphics library for portability.
    Downloads: 0 This Week
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  • 7

    HexMUD

    A generic C++ MUD server featuring a strategy-style hexagon map

    ...While not specifically a MUD project, this project's basic concept has merged into another that can be found here: https://github.com/nicrohobak/Toolbox Along with an additional, related project of extreme interest: https://github.com/nicrohobak/AnsiGL ------------------------------------------------------------ HexMUD aims to be a fully-featured, game-system agnostic MUD server with a centrally focused feature of an added top-down hexagon-based map (dynamically generated and drawn in ANSI/ASCII art) giving a basic visual representation of your immediate surroundings in addition to traditional descriptions. Many (most?) MUD servers hard-code a specific game system, or a specific game setting within their code, but HexMUD strives to be as generic as possible in this area, allowing each separate administrator to easily build a custom code base while also gaining access to all of the core features HexMUD provides.
    Downloads: 0 This Week
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