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A World of Warcraft API emulator, including WoW UI XML file parser, implemented wholly in Lua, for faster offline development and to gain debugging capabilities. Among other things, it supports logging in multiple, separate users that can communicate.
This is a RPG that somebody has chosen to experiment their own knows and so could help somebody to verify that he has understood what he has learned. He could also be used to create a new 3D-RPG
This is the project for an Action RPG game under C++/SDL/Lua, which has hardly began, so there's not much to write about it yet. The name is obviously temporary.
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sudokudo:
Solving Sudokus on consol-level under Linux with Lua.
Input : the sudoku-puzzle in a textfile or line by line.
Output : The puzzle, its solution, if any, and the elapsed time.
Maight be a first approach to come to a userfriendly version.
Gatherer is an addon for World of Warcraft that allows players of World of Warcraft to track their discoveries of gatherable items such as herbs, minerals and treasure.
"CrashPoint - The experiment failed" is a mix of the "Worms" game and realtime-action (like Quake), but in 2D. So it is a little bit like "Liero". The game is written in Delphi and for Win32 platforms.
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The time of Archmages will be an open-source MUD game.
Players can be connected to the game server using either a special client or through IRC or they can use a Web-interface. This means that a player can reach the server from virtually any platform.
The General Creature Simulator will be a creature/human simulator somwhat akin to The Sims, and will wake use of the Irrlicht graphics engine and the Lua scripting language.
The Brazier Project is a structured server and client system. It is designed to allow communities to place their own worlds and maps onto the server, and script them accordingly.
Robotter will be an open-source RPG featuring a comprehensive story and some crappy graphics. The engine will be very flexible, featuring a replaceable system backend, a tile engine, and on top of it a scripting system using Lua.
Freedom is a massively multiplayer role playing game allowing a dynamic world where players can work together to change the world using a variety of skills, including combat, magic, construction and crafting. Dynamic 3D modelling ensures a vibrant game.
Plane of Goofiness is a massively multiplayer persistent online Direct3D game where players controlling SmileyCubes compete against one another for the #1 ranking by building and defending WealthBlocks and fighting enemy cubes.
Robot Warfare is a real-time strategy game that gives the user an opportunity to manage and program a team of battling robots that autonomously face opposing teams in a network-enabled environment.
A relatively easy to win but feature rich fantasy roguelike game with a highly interactive world. Avanor was once a great land, but now it is an isolated valley kingdom under serious threat. You, as the hero must save Avanor, or dominate it.
The World Domination Project is a Real Time Strategy game inspired by the board game Axis and Allies utilizing the Stratagus engine. It will emphasize strategy and not "see who can build the most units the fastest."
TG Online is an innovative MMORPG made by a team of dedicated roleplayers, for roleplayers. It combines a turnbased battle system with the involvement of a realtime persistant world. An extensive combination system guarantees that every player is unique.