Showing 7 open source projects for "planning"

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  • 1
    Trek7 the original multiplayer network star trek game from the early-mid 70s. We are hoping to revive this classic (no, its not netrek/mtrek, not even close). hopefully the SF community can help port this to modern day networks.
    Downloads: 0 This Week
    Last Update:
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  • 2
    combat bots

    combat bots

    A game developed by Reddit community

    This is an Open Source game based on drumo's design and concept art which is developed by Reddit community. If you don't use Reddit, you are still more then welcome to use it.
    Downloads: 0 This Week
    Last Update:
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  • 3
    The Blood of Gods is a 1-player RPG written in Clojure using the Slick game library. Intended features include turn-based combat with action elements, a rich system of character customization, and an intricate story about heroes descended from Gods.
    Downloads: 0 This Week
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  • 4
    A multiplayer RTS space exploration/trading/combat game. Set after FTL travel becomes easy & cheap, when small single system company-empires are attempting to expand their domains and profit. Development focuses on a robust game engine and smart AI.
    Downloads: 0 This Week
    Last Update:
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  • 5
    Multi-User Domain. Scheme as implementation language as well as for coding object behaviour. Scheme/MUD enthusiasts welcome.
    Downloads: 0 This Week
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  • 6
    The Genetic Architecture Framework is intended to explore and experiment with artificial life techniques using a genetic base for the physical and neural networks for the brain, in a game based simulated world.
    Downloads: 0 This Week
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  • 7
    A small, extremely efficient, core server for Tiny-style MU*s. Core language is LISPish, will support something much like MUSHcode as well, other languages potentially to come down the road. Server is multithreaded and multiplatform.
    Downloads: 0 This Week
    Last Update:
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