Showing 3 open source projects for "xna 4.0"

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  • 1
    FNA

    FNA

    Accuracy-focused XNA4 reimplementation for open platforms

    FNA is a reimplementation of the Microsoft XNA Game Studio 4.0 Refresh libraries. FNA is primarily developed by video game porter Ethan Lee, who has shipped more than four dozen ports of XNA games using the exact branch that you see on GitHub today! You can see some examples of Steam games using FNA. A full list of FNA games on Steam can be found at this webpage. Developer documentation can be found on the FNA wiki, and player documentation can be found on the PCGamingWiki. Our goal...
    Downloads: 1 This Week
    Last Update:
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  • 2
    labyrinth_game

    labyrinth_game

    Moving and rotating tile to make a path

    This “The Labyrinth” game is an applied puzzle board game that requires player to use logic and a strategy to pass each level. A core game play is move and rotating puzzles. In This game will be play by mouse. Player will pass each level by moving or rotating puzzle to make a pathway from start point that player’s character is standing at to the Cup on the other side of the board. Game will be obtained by Visual studio 2010 and XNA game studio 4.0.
    Downloads: 0 This Week
    Last Update:
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  • 3

    MemoryMaster

    simple game from the XNA Extreme 101 series

    This is a game I made from the XNA Extreme 101 class over at 3DBuzz.com. Its a very simple memory game, with bouncing balls, using the directional keys to input. Most of the concepts were demonstrated in previous videos but only the implementation plan was given for the actual game. == Requirements == To play this game you will need these installed :) 1. .Net Framework 4 http://www.microsoft.com/download/en/details.aspx?displaylang=en&id=24872 2. XNA Framework Redistributable 4.0...
    Downloads: 0 This Week
    Last Update:
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