Showing 4 open source projects for "websocket server"

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  • 1
    webmc

    webmc

    PoC Minecraft client written in Javascript

    ...Instead of requiring a traditional desktop installation of the game, WebMC allows users to connect to Minecraft servers from a browser environment. The client communicates with a WebSocket proxy that bridges the browser connection with the standard Minecraft server protocol. By leveraging browser technologies and modern JavaScript libraries, the project demonstrates how a voxel-based game client can run using web-based graphics and networking systems. WebMC also showcases how browser-based applications can interact with multiplayer game servers using real-time communication channels. ...
    Downloads: 5 This Week
    Last Update:
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  • 2

    V2DC

    A synchronisation component for p5.js

    This project aims to build a synchronisation component to synchronise multiple p5.js clients. This component uses WebSocket and a Java EE based server (this last can be replaced by any other server side WebSocket enabled platform).
    Downloads: 0 This Week
    Last Update:
    See Project
  • 3
    NettyGameServer

    NettyGameServer

    A mobile game distributed server implemented using netty4.X

    A mobile game distributed server implemented using netty4.X, supports tcp, udp, http, websocket links, uses protobuf custom protocol stack for network communication, supports rpc remote calls, uses mybatis3 to support db storage sub-database sub-table, supports asynchronous mysql Storage, update the reids cache synchronously when the db is saved. Use the ExcelToCode project to generate java classes and json data dictionaries from excel data, and DictService directly reads json to reduce part of the data dictionary code. ...
    Downloads: 5 This Week
    Last Update:
    See Project
  • 4
    Cux Bomberman

    Cux Bomberman

    JAVA websocket implementation for a bomberman-like game

    This application uses JAVA and Glassfish server to provide an active and simple webSocket server for an online, multiplayer bomberman-like game. It only requires a running glassfish server to deploy the application on and a MySQL database server. After deployment and first run, anyone can access your webserver, register and play the game, using only a web browser that has built-in support for webSockets
    Downloads: 0 This Week
    Last Update:
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