Showing 27 open source projects for "tiny telnet server"

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  • 1
    LittleJS

    LittleJS

    The Tiny JavaScript Game Engine That Can!

    LittleJS is a super lightweight 2D JavaScript game engine with fast WebGL rendering. It is designed to be small, simple, and easy to use for various applications, from game jams to commercial releases. This engine has everything necessary to make high-quality games, including fast rendering, physics, particles, sound effects, music, keyboard/mouse/gamepad input handling, update/render loop, and debug tools. It is recommended that you start by copying the LittleJS Starter Project This file is...
    Downloads: 18 This Week
    Last Update:
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  • 2
    XMage

    XMage

    Magic Another Game Engine

    ...It supports single matches and tournaments with dozens game modes like duel, multiplayer, standard, modern, commander, pauper, oathbreaker, historic, freeform and much more. Local server supports a special test mode for testing combos and other game situations with pre-defined conditions. There are public servers where you can play XMage against other players. You can also host your own server to play against the AI and/or your friends. Supports special formats like Commander (up to 10 players), Oathbreaker, Cube, Tiny Leaders, Super Standard, Historic Standard and more.
    Downloads: 9 This Week
    Last Update:
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  • 3
    Gameboy.Live

    Gameboy.Live

    A basic gameboy emulator with terminal "Cloud Gaming" support

    ...You can use Gameboy.Live as a "Cloud Gaming" server, where players use telnet to play Gameboy games in the terminal without additional software installation required.
    Downloads: 0 This Week
    Last Update:
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  • 4
    A multi-user text based (via telnet) server application for the card game UNO.
    Downloads: 0 This Week
    Last Update:
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  • 5

    smartblob

    tiny code, html webcam game or plug brain in each blob, java server

    ...The gameplay is better experienced in 0.2 which is controlled with the mouse so you dont have enough freedom of movement compared to webcam. This small file contains its own source code including occamserver, a tiny general java server I built which I'll adjust to allow http streaming connections to stay open for faster ajax than a new web call each time. The reshaping and bouncing physics is by springs.
    Downloads: 0 This Week
    Last Update:
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  • 6

    HexNET

    A simple telnet (and possibly SSH) server

    ...This project has merged into another that can be found here: https://github.com/nicrohobak/Toolbox ------------------------------------------------------------ A simple telnet server originally developed as a foundation to a MUD server project called HexMUD. These project should be maintained alongside each other, but this particular project should be a very generic telnet/SSH server and nothing more. The game logic belongs in the HexMUD project.
    Downloads: 0 This Week
    Last Update:
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  • 7
    Glitch Client

    Glitch Client

    Source for the Flash-based Glitch client

    ...Networking / protocol logic to sync with game servers, update game state etc. (though server code is separate). Asset loading and display: integrating graphics/animations, locations, items etc. in the client view.
    Downloads: 1 This Week
    Last Update:
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  • 8
    Glitch Avatars

    Glitch Avatars

    Art and source for Glitch's customizable avatars

    glitch-avatars is a collection of art assets, animation, and source code for the customizable avatar system used in the MMO game Glitch by Tiny Speck. It includes illustrations, animation frames, and data that describe avatar features, enabling avatars to be customized in clothing, appearance, and animations. It was released as part of Tiny Speck’s effort to preserve the game’s assets when the game shut down. The server-side code that turned all of the avatar configurations into the sprites used by the game. ...
    Downloads: 0 This Week
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  • 9
    BattleTechClient

    BattleTechClient

    A desktop client for Battle Tech online games

    A client to enhance playing BattleTech MUX games, designed to streamline the learning process for new players and provide the experienced users with an easy to play interface. While it is possible to use only the inbuilt telnet interface, or indeed any telnet client, the graphic Heads Up Display(HUD) updates automatically and tracks the player as he/she pilots his/her unit across the battlefield.
    Downloads: 0 This Week
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  • 10
    ANTE is a very powerful HTTP and Telnet mud server, with a full cgi and fast-cgi interface to do PHP and scripts written in any language the operating system can run, communicating bi-directionally. Raising the Ante
    Downloads: 0 This Week
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  • 11
    A framework for MUD and game servers to separate logic into domain tiers. This will separate business logic and features of creating a game server and also let dependent projects focus on game domain logic and content.
    Downloads: 0 This Week
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  • 12
    TCCG is a server which users can telnet in to to play collectible card games against each other.
    Downloads: 0 This Week
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  • 13
    A mud client designed to provide a TINY fast-running and free telnet to nerds who still telnet mud with modern windows OS. Telnet Mudders experience very limited choices when it comes to selecting a client having to pay too much or use telnet.
    Downloads: 0 This Week
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  • 14
    This software allows a MUD server to be run as a Jabber bot. Users can then play the MUD using their Jabber client instead of a MUD client or telnet. This relieves the MUD server from having to handle user chat as users can chat in Jabber instead.
    Downloads: 0 This Week
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  • 15
    This project is created to permit the usage of a more-stable, easy to use MaNGOS object-oriented Massively Multiplayer Online Role-Playing Game Server (MMORPGS). It doesn't include unreviewed changes, so it may look more feature-less than MaNGOS.
    Downloads: 0 This Week
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  • 16
    SharpMud is a MUD server Framework written for .NET 2.0 in 100% C#. Provides an applcation layer that allows for MUD developers to focus on gameplay, not server mechanics. See the website for more information, including project status and direction.
    Downloads: 0 This Week
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  • 17
    JAMIE (JAva Mud Implementing Engine) is a text-only, telnet-based MUD server written in Java. It provides an original experience-less and level-less job-based system that can be expanded by those who wish to run their own MUD.
    Downloads: 0 This Week
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  • 18
    A multi-player minesweeper server, and the ability to play via telnet gives it a geeky edge. The game can be observed through a web interface by other spectators.Written in java.
    Downloads: 0 This Week
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  • 19
    php based board game server daemon. Initial game support will be for a monopoly(tm) clone. Other board and card games will be added. Will support ascii (telnet) play and front ends.
    Downloads: 2 This Week
    Last Update:
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  • 20
    myMUD is a Multi User Dungeon server that uses mySQL to store game data. The server can be connected to via a telnet client, web interface or a special instant messanger style client.
    Downloads: 0 This Week
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  • 21
    GeMMS (Gene's Mac Mud Server) is an out of the box text adventure world for the Mac. It is written with state of the art Java Cocoa APIs used in the latest Mac OS X programs. Our goal is to have you hosting a fantasy world via telnet in minutes.
    Downloads: 0 This Week
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  • 22
    NetAnt is a Java-based game, using ideas from a popular online website where people build ant colonies and have them fight each others. The progarm is a server which people telnet to, but GUI clients can be made easily.
    Downloads: 0 This Week
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  • 23
    What is hlmonserv? hlmonserv is a half-life (and half-life mods) monitor that runs as a server on a *nix machine. Hlmonserv allows multiple games to run on the same machine with one centralized console - all acessed via a telnet client.
    Downloads: 0 This Week
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  • 24
    A fantasy based multi-user role-playing game. This server should run on all unices, it has been tested on Linux, Solaris, SunOS, DG/UX and HP/UX. There is no client, the standard telnet will do. It is based on CircleMUD 3.0.
    Downloads: 0 This Week
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  • 25
    A small, extremely efficient, core server for Tiny-style MU*s. Core language is LISPish, will support something much like MUSHcode as well, other languages potentially to come down the road. Server is multithreaded and multiplatform.
    Downloads: 0 This Week
    Last Update:
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