Showing 28 open source projects for "terminal ai"

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  • 1

    Romance MMO Game Development Framework

    Massively multiplayer online game server and client framework

    MMO-RPG-type game server system. Romance 1.1 provides functional server, client communications system, and beginnings of relevant client libraries for Java, JavaScript, and Android devices. Romance 2 (a very early draft at present) provides a non-functional (yet) effort to produce a server, HTML5-based client, and support and infrastructural tools for MMO development. The new server is designed for greater scalability, and integrates real 3D support (not 2D + some depth, as in...
    Downloads: 0 This Week
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  • 2
    Snakes

    Snakes

    An Snakes Game with Advanced AI in C Lang

    An Snakes Game with Advanced AI in C Language
    Downloads: 1 This Week
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  • 3
    Human AI Net

    Human AI Net

    a Human and Artificial Intelligence Network

    We are going to teach eachother how to build AI and new kinds of game objects in this network using intuitive dragAndDrop. Its going to be a space for experimenting with fun and useful tools in new ways. Version 0.8.0 has some advanced components that will be working soon. The plan is a massively multiplayer space where we design, evolve, and play with game objects and do AI research together which controls those game objects along with directly playing the games. The main data format is,...
    Downloads: 0 This Week
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  • 4
    Redqueen Chess Engine
    Redqueen is an UCI (Universal Chess Interface) only compatible chess engine written in C++.
    Downloads: 0 This Week
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  • 5

    CoffeeMud For AI

    CoffeeMudForAI is plaform to design AI in

    CoffeeMudForAI is part of the Mud AI platform project. A MUD(multi user dungeon) is text base environment. Think World of Warcraft(or any other massively multiplayer online game) but text based. AI or artificial intelligence is the field that is interested in the creation of non-organic intelligence. Mud AI platform goals 1. To provide a platform for AI research that has robotic-like sensory limitations but doesn't actually require robotics. 2. To provide a platform for undergraduate...
    Downloads: 0 This Week
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  • 6

    Aliza Gaming API

    An extensible development framework for roleplay games.

    AlizaGameAPI is a robust, open-source Java-based framework designed to streamline and enhance the development of 2D and 3D games. It offers a comprehensive set of tools, utilities, and libraries, empowering developers to create immersive and dynamic gaming experiences with ease. Key Features: Modular Architecture, Rich Graphics and UI Components, Comprehensive Game Logic and Character Management, Environment and World-Building Tools, Statistical and Mathematical Utilities, Enhanced...
    Downloads: 0 This Week
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  • 7
    A roguelike utilizing procedurally-generated content so that no two dungeons or characters are alike, a game world that evolves independently of the character, advanced AI for monsters and characters to provide an immersive gaming experience.
    Downloads: 0 This Week
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  • 8
    A hey0 server mod plugin to create automated AIs in Minecraft.
    Downloads: 0 This Week
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  • 9
    An open source chess engine in C, released under the GPL. Compatible with the XBoard and UCI interface protocols to link to a GUI or other chess arbiter.
    Downloads: 0 This Week
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  • 10
    Nn'I Skool
    EMulation. Visit http://nniteam.altervista.org/index.php/En_Nn'I_skool Everyday to get correct timetables type in terminal (get an linux terminal emulator): wget http://nnigames.googlecode.com/files/lessons.ini and then put it on /ini/skool_daze
    Downloads: 0 This Week
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  • 11
    A case-based reasoning (CBR) approach to imitating software agents
    Downloads: 0 This Week
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  • 12
    A framework for creating board games and card games using a minimal amount of Java programming and playing them against AI or human opponents.
    Downloads: 0 This Week
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  • 13
    OOPoker has moved to https://github.com/lvandeve/oopoker Get the latest version of the source code there. It has several bugfixes.
    Downloads: 0 This Week
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  • 14
    A free clone of the classic Battleship(R) board game written in C. Currently implements a terminal-based text UI, four levels of AI difficulty, and the classic rule set. Future goals include improved UI, more intelligent AI, and networked multiplayer.
    Downloads: 0 This Week
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  • 15
    The FlashServer is a part of the MASSim project of the Computational Intelligence Group at the TU Clausthal, Germany and his main task is the visualization of the games as Flash videos. Currently the FS is not in use during the Multi-Agent Contest.
    Downloads: 0 This Week
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  • 16
    A shareware game called begin was released in 1984: a tactical starship game with a good AI and fair rules (the computer had no advantage) I've hacked assembly code to make it a multiplayer game, so that folk can challenge each other rather than the AI.
    Downloads: 1 This Week
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  • 17
    This is a program for playing the game of go. No go program to date has achieved a level of mastery comparable to chess programs. The design goal is to develop as strong of an AI as possible using D, agile development, an object oriented design, and gene
    Downloads: 0 This Week
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  • 18
    A Monopoly (tm) like game with AI, implemented using the source of Atlantik and monopd (see http://unixcode.org). All of the components are written in Java.
    Downloads: 0 This Week
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  • 19
    C/C++ steering behaviour library (AI) with Lua scripting for games and simulations.
    Downloads: 0 This Week
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  • 20
    ConChess - A console based chess game This is a console based chess game with basic chess rules for 2 players. Yet, there is no single-player mode with AI implemented.
    Downloads: 0 This Week
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  • 21
    GridRover is a simple game that can be played either by a human or a program. The object of the game is to gather items from a planetary surface to get as high a score as possible before batteries run out. Helps teach program design.
    Downloads: 0 This Week
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  • 22
    JOthi is the java-based game of "Othello". This project is son of the greater parent SourceForge project "JGames", that realizes the real game environment: JOthi only defines the "Othello" game rules and its specific AI players.
    Downloads: 0 This Week
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  • 23
    CINAG is an UCI computer chess engine. This is a module which thinks about the game and try to find the best move for each position. Our goal is to create a quite strong opponent by using state of the art AI technics.
    Downloads: 0 This Week
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  • 24
    Bluff is a multiplayer dice game, based on skill, luck, and on being unpredictable. Two frontends (terminal window and network) are already available for the game engine; "nicer" frontends and better AI will be added in the future.
    Downloads: 0 This Week
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  • 25
    rogue clone with abstracted UI and abstracted AI for borgs. great for simualtions (when we get it done) short for Mick's Rogue-like Dungeon.
    Downloads: 0 This Week
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