Showing 12 open source projects for "sockets"

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  • 1
    PacMan2 - The Family - Network Edition - Arcade game - opensourceware version of Pacman with NEW DESIGN and LOTS OF DEVICES (program's engine has got script executer - Squirrel(R)), in 2D version, semi-3D version and under development fully 3D It can be played by 2 players at the same PC or in multiplayer mode over the LAN-network (TCP/IP protocol, uses sockets)
    Downloads: 2 This Week
    Last Update:
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  • 2
    CrossBrowdy

    CrossBrowdy

    JavaScript framework to build game engines, games, emulators and apps

    ...This framework allows any developer to manage easier many different things, such as audio (with Flash fallback, audio pool, etc.), canvas (with DHTML, VML, Flash or Silverlight fallbacks), screen, mouse, keyboard, gamepads, sockets (including PHP proxy fallback), XHR / AJAX (with PHP proxy for cross-domain requests), device sensors (compass / magnetometer, gyroscope, accelerometer, light sensor, proximity sensor...) and many more.
    Downloads: 0 This Week
    Last Update:
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  • 3
    Craft

    Craft

    Minecraft clone written in C using modern OpenGL

    A simple Minecraft clone written in C using modern OpenGL (shaders). A very performant Minecraft clone written in just a few thousand lines of C using modern OpenGL (shaders). Online multiplayer support is included using a Python-based server. Many people have used this as a base upon which a more complex game was built. Simple but nice looking terrain generation using simplex noise. More than 20 types of blocks and more can be added easily. Supports plants (grass, flowers, trees, etc.) and...
    Downloads: 0 This Week
    Last Update:
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  • 4
    Versão do jogo Luta na Selva com sockets.
    Downloads: 0 This Week
    Last Update:
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  • 5
    Emulador WYD Core
    (English) Emulator developed for the game With Your Destiny (WYD), by team EWC(Emulator Wyd Core), Software non-profit (free), GNU License. Contact marcelinho1112@hotmail.com, Contributions are accepted. EWC project is Open Source.
    Downloads: 0 This Week
    Last Update:
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  • 6
    This is a python client that can be used to connect to RedDwarf game server. This client has been successfully used to connect Panda3D client to RedDwarf server.
    Downloads: 0 This Week
    Last Update:
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  • 7
    This is an implementation of a client/server-architecture poker(Limit Texas Hold'em) software in (SWI-)Prolog. It uses the extension XPCE for GUI's and sockets. Would gladly see users to help developing.
    Downloads: 1 This Week
    Last Update:
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  • 8
    DyConnect is a cross-platform networking library for C++. Features include: synchronized variables for rapid development of networked games, multi-threaded TCP/IP, low-level UDP sockets, support for IPv4 and IPv6, and data compression.
    Downloads: 13 This Week
    Last Update:
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  • 9
    A 100% platform independent 2D/3D hybrid engine complete with networking (via BSD Sockets), database support (using MySQL), built-in webserver (again via BSD Sockets), graphics (via OpenGL and Cg for Shaders), sound (via OpenAL) and window management.
    Downloads: 0 This Week
    Last Update:
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  • 10
    IO_Crusher is a C++ multithreaded library that permits to handle a huge number of sockets and provide the best responsiveness using the bandwidth as fast as possible. The library is especially designed to be integrated into an Online Game Server.
    Downloads: 0 This Week
    Last Update:
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  • 11
    Avoid The Roid is an asteroids like multiplayer game based on Maelstrom for Linux. The game is written in c++ and uses unix sockets for networking, pthreads for threading, OpenGL for graphics, glut for windows and input, and OpenAL for audio.
    Downloads: 0 This Week
    Last Update:
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  • 12
    TinyLIB is an emulation layer to make all platforms look the same. It is very small and meant for game development. TinyLIB provides a subset of GLUT/OpenGL, OpenAL, bsd sockets, and the C standard library.
    Downloads: 0 This Week
    Last Update:
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