Showing 57 open source projects for "self"

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  • 1
    Sunshine

    Sunshine

    Self-hosted game stream host for Moonlight

    Sunshine is an open-source self‑hosted cloud gaming server that implements NVIDIA’s GameStream protocol. Compatible with Moonlight clients across platforms, it supports low‑latency streaming via software or hardware encoding (AMD/Intel/NVIDIA) and offers a browser‑based control UI for pairing.
    Downloads: 1,025 This Week
    Last Update:
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  • 2
    Uptime Kuma

    Uptime Kuma

    A fancy self-hosted monitoring tool

    Uptime Kuma is an easy-to-use self-hosted monitoring tool. It is a temporary live demo, all data will be deleted after 10 minutes. Use the one that is closer to you, but I suggest that you should install and try it out for the best demo experience. Monitoring uptime for HTTP(s) / TCP / HTTP(s) Keyword / Ping / DNS Record / Push / Steam Game Server / Docker Containers.
    Downloads: 23 This Week
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  • 3
    The Mirror

    The Mirror

    The open-source Roblox & UEFN alternative

    The Mirror is a tool for self-reflection and mood tracking, enabling users to record their thoughts and emotions in a secure, private environment.
    Downloads: 0 This Week
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  • 4
    Blockly Games

    Blockly Games

    Games for tomorrow's programmers

    ...Each game introduces ideas like sequencing, loops, conditionals, functions, and variables through playful puzzles that gradually increase in difficulty. Under the hood, the block programs compile to JavaScript, giving learners a bridge from drag-and-drop logic to real code. The activities are self-contained and browser-based, requiring no installation, which makes them suitable for classrooms and workshops. Progression is scaffolded: earlier levels constrain the toolset, while later levels unlock more expressive blocks and optional textual views. The project’s emphasis on immediate visual feedback and forgiving iteration lowers the barrier for first-time programmers while still rewarding mastery.
    Downloads: 16 This Week
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  • 5
    GLSMAC

    GLSMAC

    Open-source OpenGL/SDL2 reimplementation of Sid Meier's Alpha Centauri

    ...This makes it ideal for developers who want tight control over their OpenGL projects, need a lightweight setup for demos or testing, or are writing small graphical utilities without overhead. The code is short, self-contained, and easy to understand, serving as both a useful tool and educational resource.
    Downloads: 2 This Week
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  • 6
    October

    October

    Self-hosted CMS platform based on the Laravel PHP Framework

    October is a Content Management System (CMS) and web platform whose sole purpose is to make your development workflow simple again. It was born out of frustration with existing systems. We feel building websites has become a convoluted and confusing process that leaves developers unsatisfied. We want to turn you around to the simpler side and get back to basics. October's mission is to show the world that web development is not rocket science. October is open source but it is not free...
    Downloads: 0 This Week
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  • 7
    Diplomacy Cicero

    Diplomacy Cicero

    Code for Cicero, an AI agent that plays the game of Diplomacy

    ...The codebase is implemented primarily in Python with performance-critical components in C++ (via pybind11 bindings) and is configured to run in a high‐GPU cluster environment. Configuration is managed via protobuf files to define tasks such as self-play, benchmark agent comparisons, and RL training. The project is now archived and read-only, reflecting that it is no longer actively developed but remains publicly available for research use.
    Downloads: 0 This Week
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  • 8
    Custom size TicTacToe (Gomoku)
    ...The game is for everyone looking to sharpen their attentive and logical skills, great for teaching children and great entertainment for adults too. • Highly customizable • No installation needed • Easy to use interface Please take into account that I am a self-taught developer coding only for a few months, so I apologize if the app doesn't work as expected. In case of any issues, please contact me via : szpeto12@gmail.com.
    Downloads: 0 This Week
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  • 9
    kgmplayer

    kgmplayer

    Media Player and Media Tool Kit for Linux using Kulina Graphics

    ...The binary tar ball and the debian packages are available under files, they are for 64bit Linux. Source is under code. Also a source tarball is provided in addition to the binary tar ball. The source tar ball is believed to be self contained and a simple 'make' should do the job.
    Downloads: 2 This Week
    Last Update:
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  • 10
    QuakeIIxp is a multi-platform (windows, linux and freeBSD (experemental)) graphics port of the game Quake II developed by Id Software. Completely updated rendering takes full advantage of the latest graphics cards to get the perfect picture, preserving the original style of the game.
    Downloads: 5 This Week
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  • 11
    Castle Game Engine

    Castle Game Engine

    Game engine supporting many 3D/2D formats and graphic effects

    This project has moved to: - Our website https://castle-engine.io/ - GitHub repo: https://github.com/castle-engine/castle-engine/ Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in glTF, X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with out-of-the-box levels, items, intelligent creatures...
    Downloads: 20 This Week
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  • 12
    PortableLinuxGames

    PortableLinuxGames

    Portable games for Linux

    PortableLinuxGames packs and distributes great Linux games as portable, self-contained packages that will (or should) run on any Linux system out there. It uses the AppImage (http://appimage.org/) package format, and some script magic (https://github.com/RazZziel/PortableLinuxGames).
    Downloads: 0 This Week
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  • 13
    Quan is designed to model physical quantities in C++ programs. Advantages include automated dimensional analysis checking, automatic unit conversions, self documentation of code.
    Downloads: 0 This Week
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  • 14
    PyBluesky

    PyBluesky

    PyBluesky is a simple 2D python game developed using the pygame framew

    Your objective should you choose to accept is to navigate your jet without getting hit by the incoming missiles. For self-defense you can shoot down the enemy missiles. You are armed with 100 special missiles. Level-up awards you another 50 special missiles and a power-up star which will instantly deactivate all the enemy missiles.
    Downloads: 0 This Week
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  • 15

    intelligent thinking system solving

    An approach where computer solves problems like a human brain does;

    The intelligent, thinking systems solving project uses a method whereby the computer solves the problem in a way a biological way does. The result of this is that it can learn and emulate a behavior or strategy. Two examples of the process use the game of chess and the game of go.
    Downloads: 1 This Week
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  • 16
    ELF (Extensive Lightweight Framework)

    ELF (Extensive Lightweight Framework)

    An End-To-End, Lightweight and Flexible Platform for Game Research

    ...It supports both single-agent and multi-agent settings, with batched stepping and shared-memory queues that keep GPUs saturated during training. ELF introduced widely used reference systems, most notably ELF OpenGo, demonstrating at-scale self-play with strong analysis tooling and public checkpoints. Its design emphasizes reproducibility: deterministic seeds, logging, and evaluation harnesses make large-scale experiments trackable and comparable. Because the platform is modular—envs, samplers, learners, and collectors—researchers can drop in new environments or algorithms without re-architecting the pipeline.
    Downloads: 0 This Week
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  • 17
    DarkForestGo

    DarkForestGo

    DarkForest, the Facebook Go engine

    ...The system couples fast GPU policy inference with CPU or GPU-assisted tree search so priors from the network guide exploration while search refines local tactics. Training pipelines mix supervised learning from human professional games and self-play fine-tuning, allowing the model to learn opening patterns and endgame tactics beyond simple pattern libraries. The codebase includes tools for parsing classic Go formats, generating training examples, and evaluating models on standard test suites and online servers. A KGS/online client and match runner make it practical to stage controlled tournaments or continuous rating evaluation. ...
    Downloads: 0 This Week
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  • 18
    PokemonGo-Bot

    PokemonGo-Bot

    The Pokemon Go Bot, baking with community

    ...Diverse options for humanlike behavior from movement to overall game play. Ability to add multiple coordinates to select between your favorite botting locations. Support self defined path / route. Advanced catch, evolve and transfer confuration using our PokemonOptimizer settings. Determine which pokeball to use. Rules to determine the use of Razz and Pinap Berries. Exchange, evolve and catch Pokemon base on pre-configured rules. Transfer Pokemon in bulk. Auto switch mode.
    Downloads: 5 This Week
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  • 19
    OnyxBay

    OnyxBay

    Main repository with actual Space Station 13 sources

    OnyxBay is a branch of Baystation12 serving as the foundation for the Chaotic Onyx SS13 server, offering a balance of roleplay and mechanics with active development, contributor documentation, and adherence to BYOND’s DM-based framework. Maintained under AGPL-3.0 licensing for open-source transparency. Comprehensive contributor documentation, including development guides and tooling. Part of broader Chaotic Onyx ecosystem with community coordination.
    Downloads: 1 This Week
    Last Update:
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  • 20
    Leaf

    Leaf

    A game server framework in Go (golang)

    Leaf, written in Go, is a open-source game server framework aiming to boost efficiency both in development and runtime. Simple APIs. Leaf tends to provide simple and plain interfaces which are always best for use. Self-healing. Leaf always tries to salvage the process from runtime errors instead of leaving it to crash. Multi-core support. Leaf utilize its modules and leaf/go to make use of CPU resouces at maximum while avoiding varieties of side effects may be caused. Each module runs inside a separate goroutine. Modules communicate with one another via a light weight RPC channel(leaf/chanrpc). ...
    Downloads: 0 This Week
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  • 21

    neurochess

    Self chess learning process by artificial neural network

    Self chess learning process by artificial neural network white random attribution to of values of chess game, before to pass opposed value to neural network and the desire successor of board with various part of game chess generated with minimax algorithm.
    Downloads: 0 This Week
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  • 22

    TinyCog

    Cognitive architecture with a focus on self-models

    TinyCog is a cognitive architecture (perception, action, reasoning, planning, and language) with a focus on representing "self-models" (physical, capabilities, intentions, social, historical, "cognitive stream") in order to implement social reasoning and collaborative planning in a "hunter domain" test bed. We use Prolog, RDF Triples, Description Logic and a HTN-Planner as base technologies.
    Downloads: 0 This Week
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  • 23
    A simple Admin Menu for A3Epoch Server :) Its based on Arma3 Wiki and fusion13 and AltisLife
    Downloads: 0 This Week
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  • 24
    RuleRule

    RuleRule

    A puzzle game of rules acting upon rules. Create the desired pattern.

    RuleRule is a game which might be of interest to students and researchers of AI, machine learning and related areas. In this game, rules act and modify other rules (including themselves). The goal is to reach a desired condition (e.g. a checkerboard of red and yellow). Versions For a first test of the game mechanics in your browser, download the Javascript version, coded by Jan-Hendrik Vienup (December 2014, GPL) tested with Firefox, MSIE, Chrome, and Safari :...
    Downloads: 0 This Week
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  • 25
    FLAW
    ...It can be played by up to 5 players simultaneously. The goal of the game is to survive as long as possible while more and more fireballs appear in the arena. Gameplay is simple and self-explanatory. The desktop version is available on Windows and Linux - an Android port of has been made by David Lee Evans (https://github.com/DavidLeeEvans/FLAW) The game and all of its assets are licensed under the GNU General Public License Version 3 and may be modified, copied and redistributed under the terms of this license.
    Downloads: 0 This Week
    Last Update:
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