Showing 20 open source projects for "path finding matlab"

View related business solutions
  • Gemini 3 and 200+ AI Models on One Platform Icon
    Gemini 3 and 200+ AI Models on One Platform

    Access Google's best plus Claude, Llama, and Gemma. Fine-tune and deploy from one console.

    Build generative AI apps with Vertex AI. Switch between models without switching platforms.
    Start Free
  • AI-generated apps that pass security review Icon
    AI-generated apps that pass security review

    Stop waiting on engineering. Build production-ready internal tools with AI—on your company data, in your cloud.

    Retool lets you generate dashboards, admin panels, and workflows directly on your data. Type something like “Build me a revenue dashboard on my Stripe data” and get a working app with security, permissions, and compliance built in from day one. Whether on our cloud or self-hosted, create the internal software your team needs without compromising enterprise standards or control.
    Try Retool free
  • 1
    JSoko

    JSoko

    The Sokoban game implemented in Java.

    JSoko is a Java program for playing the Sokoban game. It features path finding, auto push, auto solving, undo/redo, deadlock detection, and more.
    Leader badge
    Downloads: 20 This Week
    Last Update:
    See Project
  • 2

    Infinite Wisdom

    Java RTS framework

    A bare bones RTS game framework. It has networking and replay support, and have some building blocks to build AI agents (discretized path finding in a continous world). Update (2025. Jun): javax.xml.bind.annotation.XmlAccessType was removed from JDKs later than 1.8. So use the project with JDKs from 1.6 to 1.8. Write in the forum if you're interested in running it on a more modern JDK. The demo program's entry point is Dom1Bootstrapper. You can download a runnable demo jar from the files. ...
    Downloads: 2 This Week
    Last Update:
    See Project
  • 3
    Puzzle Dungeon

    Puzzle Dungeon

    A cell-based puzzle game featuring classic and completely new puzzles

    ...Players can reload the same level if stuck - whether it’s newly generated or pre-created. Some puzzles are time-limited, others require strict adherence to rules, and many involve finding a path to the finish. Some levels even feature enemy encounters.
    Downloads: 3 This Week
    Last Update:
    See Project
  • 4
    AI for Games

    AI for Games

    Game framework with AI

    Provides a framework / game engine for building 2D games and includes sophisticated AI routines to manage state-driven entities and autonomous agents. Although this library makes several very powerful AI techniques available and take care of all the calculations needed to update and render the game entities.
    Downloads: 3 This Week
    Last Update:
    See Project
  • Cut Data Warehouse Costs by 54% Icon
    Cut Data Warehouse Costs by 54%

    Easily migrate from Snowflake, Redshift, or Databricks with free tools.

    BigQuery delivers 54% lower TCO with exabyte scale and flexible pricing. Free migration tools handle the SQL translation automatically.
    Try Free
  • 5
    Still Yet Another Sokoban

    Still Yet Another Sokoban

    An implementation of the popular Sokoban puzzle game. Win/Mac/Linux

    An implementation of the popular Sokoban puzzle game. The goal is to push the crates onto the designated squares without getting stuck. Crates can only be pushed forward. The levels provided are assembled from various third-party sources. Sokoban was originally created in 1981 by Hiroyuki Imabayashi. Available as Windows installer, portable .zip for Windows, Mac .dmg file, or cross-platform source code. Source code: http://github.com/davidjoffe/sokoban (source code is C++, only...
    Downloads: 3 This Week
    Last Update:
    See Project
  • 6
    AllTheHaxx

    AllTheHaxx

    Alternative Teeworlds Client with many exciting features!

    A modified client for the open source online multiplayer game Teeworlds, featuring a Lua API. Other highlights include smooth UI design, an identity management system, A* path finding for race maps and a great customizability.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 7

    Path Finder Qt

    finds the sortest path on the square board. GUI is implemented in Qt.

    The program demonstrates the usage of the A* algorithm to find the shortest path. It searches the shortest path between source piece and target piece on the rectangular board. On the board the obstacles (wall) can be constructed. In addition to the algorithm, the GUI is provided. The GUI is written in Qt. Using the GUI, one can construct and move interactively the obstacles on the board. For every modification of the board, the shortest path is calculated automatically. Some statistics...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 8

    A star

    it is an implementation of A* algorithm with examples of its usage.

    A start (A*) is the algorithm for searching the shortest path in the weighted graphs. My implementation is provided with various interesting applications, i.e. 15 puzzle. This project is related to my other projects located at sourceforge as well: https://sourceforge.net/projects/path-finder-qt/ https://sourceforge.net/projects/shortest-path-graph-a-star/ For detail of A* algorithm see wiki page: https://en.wikipedia.org/wiki/A*_search_algorithm
    Downloads: 0 This Week
    Last Update:
    See Project
  • 9

    physicsmata

    API for all possible cellular automata that work same at all angles

    Its strange how the "sorted pointers" normalizing makes just about any random function, as long as it connects the inputs to the outputs on some path, vibrate as some nonlinear shape of wave. This could be used as a game interface for evolvable musical instruments or fluid puzzle games. Physicsmata is similar in effect to SmoothLife but simpler and pure Java. The cellular automata API takes a function to run at each point. Its parameters are sums of screen brightness (n color dimensions are...
    Downloads: 0 This Week
    Last Update:
    See Project
  • Try Google Cloud Risk-Free With $300 in Credit Icon
    Try Google Cloud Risk-Free With $300 in Credit

    No hidden charges. No surprise bills. Cancel anytime.

    Use your credit across every product. Compute, storage, AI, analytics. When it runs out, 20+ products stay free. You only pay when you choose to.
    Start Free
  • 10
    PathFinding.js

    PathFinding.js

    A comprehensive path-finding library for grid based games

    The aim of this project is to provide a path-finding library that can be easily incorporated into web games. It may run on Node.js or the browser. It comes along with an online demo to show how the algorithms execute. (The pathfinding speed is slowed down in the demo). Note that this project only provides path-finding algorithms for 2D space. If you need to work in a 3D environment, then you may use @schteppe's fork.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 11

    Old School Tool

    Old School gaming tool for GMs of AD&D/OSRIC.

    path=
    Downloads: 2 This Week
    Last Update:
    See Project
  • 12

    open2ge

    2D Game Engine, based on OpenGL and focused on Isometric Games

    ...Based on OpenGL & SDL, it supports a wide range of features, useful for simple 2D games or complex isometric games, from simple image loading to the rendering of complex scenes, path finding, automatic navigation mesh generation and more. Besides OpenGL and SDL, Open2GE makes use of TinyXML and boost.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 13

    Emergency Flight Path Planner (Lite)

    Emergency Flight Path Planner (Lite)

    This software is a functional sample of a tool which allows retrieval off data from the FlightGear flight simulator into Matlab and evaluation of the position of the airplane with regards to the terrain and its surface characteristics which are used to determine a safe place for landing and plan a safe path for landing. The tool allows for guidance along the planned path to the closest safe landing place. The planner is ilustrated at http://www.youtube.com/watch?...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 14
    MV3D is an open source virtual world simulation framework written in Python. It was designed with scalability in mind and aims to be able to distribute a world across as many servers as needed while dynamically balancing the load.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 15

    oge2d

    Cross-platform 2D game engine

    Open Game Engine 2D is a full features and cross-platform 2D game engine. It aims to help developers to create 2D games with only flat files (such as ini and script files), so that games could be written once and played under any platform supported. This engine is a pure 2D game engine written in C/C++. It is base on SDL and AngelScript. So, it also aims to run in any platform supported by SDL and AngelScript, such as Windows, Linux, MacOS, iPhone, Android, Windows Phone, Symbian,...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 16
    A modular easy to use Java RogueLike library. Currently provides Field of View , Line of Sight, Projection in multiple algorithms. Coming up: Noise based world generation, dungeon generation, path finding. Check out the website for details.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 17
    Perl module allowing ease of development for roguelike games. Concept is to have cross-platform console handling, line of sight, path-finding, and other basic roquelike needs. For discussion groups, and bug tracking please see the Roguelike-Utils distrib
    Downloads: 0 This Week
    Last Update:
    See Project
  • 18
    MicroPather is a path finder and A* solver (astar or a-star) written in platform independent C++ that can be easily integrated into existing code. MicroPather focuses on being a path finding engine for video games but is a generic A* solver.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 19
    A simple A star path finding library in C++ An exemple of the result of a pqthfinding in a map is given.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 20
    tkSokoban is a tcl/tk version of the Sokoban puzzle game. It contains several advanced features including keyboard and mouse control, automatic path finding, unlimited undo, and "skinable" levels. It currently includes 250 levels.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • Next
MongoDB Logo MongoDB