Showing 4 open source projects for "params-validate"

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  • 1

    2048-1

    Sdk library for creating 2048 game in c#.

    My take mini sdk libs for creating the 2048 game in C#. Suitable for any engine from console app to Unity game. Only 2048 game logic. A very simple customizable core for initialization game with params.
    Downloads: 0 This Week
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  • 2

    physicsmata

    API for all possible cellular automata that work same at all angles

    ...You can create any function, or to get started try the visual function editor where each click changes if a column is sine/sigmoid/half/double/exp/etc or which of the 0, 1, or 2 columns to the left are its params. Every click changes the patterns of waves seen on the left, which run that function you visually built at each point.
    Downloads: 0 This Week
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  • 3

    PluggableChessGraphism

    Take the chess graphism, and use it with a chess engine.

    You are given a chess graphical interface, with drag and drop functionnalities (or other interaction mode), board flipping, and some pieces/cells sets given. Then, you have some callbacks methods in order to validate moves from your chess engine and to update them to your chess engine.
    Downloads: 0 This Week
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  • 4
    This program is designed to help people play Kakuro. Includes ability to save game, to validate the board and will list Blocks and Combos.
    Downloads: 0 This Week
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