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A utility for manipulating .PAK files used by Quake and Quake 2 engine games. Allows for creation of .PAK data files from directories, extraction, individual file/directory insertion and extraction, and file/directory deletion.
This utility extracts a Quake engine .PAKfile to a directory tree, and also builds a .PAKfile from a directory tree.
This tool is a simple one-step solution to deconstruct and reconstruct Quake engine games .PAK files.
paklib provides easy-to-use pak-file access for the well-known Quake 2 PAK files.
It consists of two files and is easy to use in your source code.
It is written in pure C and makes only use of stdio.h, stdlib.h and string.h
If you are a game developer