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A utility for manipulating .PAK files used by Quake and Quake 2 engine games. Allows for creation of .PAK data files from directories, extraction, individual file/directory insertion and extraction, and file/directory deletion.
This utility extracts a Quake engine .PAK file to a directory tree, and also builds a .PAK file from a directory tree.
This tool is a simple one-step solution to deconstruct and reconstruct Quake engine games .PAK files.
A port of Sky3DS Diskwriter for Mac OS X and Linux
Sky3DS is a Nintendo 3DS linker, a special game pak with a MicroSD card slot.
So, on that MicroSD card, you can put in 3DS games backup files (only in .3ds format.)
That linker makes for Nintendo 3DS casual developers possible to test the software they have created.
Note: This project is discontinued, please fork me :)
Open Quartz is a project to supply GPL'ed artwork in the form of PAK and WAD files to create a fully GPL game based around the GPL'ed quake sourcecode.
This includes models, maps, soundfx and textures.
paklib provides easy-to-use pak-file access for the well-known Quake 2 PAK files.
It consists of two files and is easy to use in your source code.
It is written in pure C and makes only use of stdio.h, stdlib.h and string.h
If you are a game developer