Showing 57 open source projects for "my tom 2"

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  • 1
    Steam Tinker Launch

    Steam Tinker Launch

    Linux wrapper tool for use with the Steam client for custom launch

    ..., FSR, reshade, and even options for various tools like game mode, replay-sorcery, game scope, etc. Tons more too. I just set my default proton version to "steam tinker launcher" and then every game launches with a 2-second menu that allows you to easily change any of the settings. If you don't press any buttons it just goes with the defaults and launches the game.
    Downloads: 14 This Week
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  • 2
    Cars-Sports-Racing
    this project is a fork of my old project Speed Dreams. Currently based on challenges to unlock for the player but I am thinking of implementing a real career principle on the following version where the player will start with a certain budget and depending on the races won he will obtain winnings which will allow him to take a new car
    Downloads: 38 This Week
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  • 3
    simple3d

    simple3d

    realistic driving simulation + functions for 2D/3D graphics

    Simcar - driving (not racing) simulation, with stunts and realistic physics since version 5.0.0. SDL_grf - functions for 2D/3D graphics (including text), sound and input + a few programs for viewing 3D models, viewing ZX Spectrum *.scr files, simulating the Solar System etc. Simple3d - old program for rendering 3D models, now included in SDL_grf but not used in the latest programs.
    Downloads: 6 This Week
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  • 4
    AdaGate

    AdaGate

    3D OpenGL dungeon game using Ada: a tribute to Narbacular Drop

    AdaGate is a kid-friendly 3D sokoban puzzle game within a Stargate / Portal fantasy setting. It is a great example of modern OpenGL programming using the Ada programming language. It runs on Windows, OSX, or Linux. While searching a remote south-seas atoll for remnants of a lost American heroine, a stargate kawoosh lures you into 4 strange dungeons. Escape will require the logical rearrangement of weird power cells [ZPMs] that roll in only two directions. Shoot your portal guns...
    Downloads: 3 This Week
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  • 5
    brotas

    brotas

    GSM - Garden Seeds Management

    My personal attempt to create and share the whole process of a webapp, to manage garden seeds batches
    Downloads: 0 This Week
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  • 6

    Minecraft Shaders GLWSP

    Lightweight Shaders for Intel HD Graphics - (Chocapic13' Shaders edit)

    ..., I do not support this. Gives 60fps at 8 chunks on my Thinkpad X260.
    Downloads: 2 This Week
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  • 7

    Mandate Engine

    RTSish Game Engine

    ... with support for all the features my own games use and possibly more. It's open source and free obviously. Most modding is done through XML files quite similar to the ones for other Glest derivatives. There may be some good scripting support as well. Currently for fun I am creating a Majesty like to play with since Majesty 2 sucks and Majesty one doesn't support easy modding. Changed the homepage to the GitHub since the repository here is being difficult and thus doesn't contain the source.
    Downloads: 0 This Week
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  • 8
    Me and My Shadow
    Me and My Shadow is a free libre puzzle/platform game in which you try to reach the exit by solving puzzles. Spikes, moving blocks, fragile blocks and much more stand between you and the exit. Record your moves and let your shadow mimic them to reach blocks you couldn't reach alone. Play through over 40 levels and use the built-in leveleditor to make your own.
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    Downloads: 26 This Week
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  • 9
    skunks

    skunks

    3D driving simulation based on Open Dynamics Engine

    3D realistic driving (not racing) simulation with software rendering, based on Open Dynamics Engine (which is included in all *.tar.gz files so it doesn't have to be downloaded separately). 10 cars (all electric) and 12 tracks are available in version 5.0.0. Cars and tracks can be easily created and modified. Only SDL 1.2 or SDL 2 required besides standard C library. The functions used for graphics and sound are available at https://sourceforge.net/projects/simple3d/ along with another driving...
    Downloads: 2 This Week
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  • 10

    Luenns Lusternian System

    Interface between TinTin++ and Lusternia by Iron Realms.

    A fairly simple system for Lusternia/Tintin++. Initially it will be developed with my character Luenn in mind, and will slowly add modules to allow it to be generalised to other characters.
    Downloads: 0 This Week
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  • 11

    Alpha One

    Alpha One is based on Vallheru

    This project is to assist me in my University Studies. The goal is to fully translate Vallheru into English including all installation files. Bring the code up to current standards and make improvements to the game code. Files will be uploaded is and when complete. Upon final release a Zip file will be made available containing the full source code. Files will be uploaded on a weekly basis and once completed a final release will be made. Until then download the main file from https...
    Downloads: 0 This Week
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  • 12

    TES Adventure: ElderScrolls Text Adv

    The Goal is to create an open ended text adventure set in Tamriel

    The Elder Scrolls is awesome! So are ansii graphics! I am developing a text based game that will hopefully mix the genres of roguelikes and interactive fiction. The goal of this project is to further embrace my addiction to the elder scrolls. Using python, TES Adventure will be an attractive, easy to use text adventure set in the fictional world of Tamriel, made famous by the Elder Scrolls series of games.
    Downloads: 0 This Week
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  • 13

    SFML-simple-sim

    Simple ball collision simulation in C++ SFML

    This is very simple ball collision simulation in 2d powered by SFML graphics in C++ language. This is my hobby project where i learn and test my skills in simulating and optimization with huge number of balls.
    Downloads: 0 This Week
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  • 14
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    ... not released yet) 3. Seme as point 2.. Multithread terrain-rendering, roads on it, and vehicles to go around. The most important part is terrain-rendering. The Algorithm at the heart of it features my first and second theorem abut polygonal surface approximation. It took something like 2 years to develop it. It's technically a view-dependent, continuous dynamic level-of-detail rendering algorithm. Main features are simplicity and documentation. Does easily a 4k x 4k terrain, but also much more.
    Downloads: 2 This Week
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  • 15

    Tic Tac Toe

    Exciting Tic Tac Toe game full of features

    Hello World, my name's Nick . I like this game since a long time. I played various versions of it, but they all lack in customization. That always made me want to make my own version of Tic Tac Toe since I was 10 or so. I couldn't even program! So I'm now attempting to make it look beautiful and full of little details. I hope you're gonna enjoy it! Coder: Nick . Tester: Alex You need Microsoft .Net Framework 4.5 or the application won't start. .Net Framework 4.5 is already...
    Downloads: 0 This Week
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  • 16

    evilrpg

    plugin-based RPG manager in C++ and Qt5

    Plugin-based RPG manager written in C++11 and Qt 5. Currently focused on Pathfinder (as that's what I spend my time on), but intended to be game-agnostic for most functions. Network-centric with a user-defined central list server (with a default public list server) to find games and players or just chat/spectate. Intended to manage game assets (character sheets, effects, initiatives, automate rules, etc) with a print function so you're not bound to the application to play your game...
    Downloads: 0 This Week
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  • 17
    ToricCam

    ToricCam

    Virtual Camera representation using the Toric Space

    ToricCam is a C++ library I have developped for my research. It provides a starting point to using the Toric Space viewpoint representation [Lino & Christie, SIGGRAPH 2015]. It also implements our preliminary work published at SCA 2012. The library is released under the GNU General Public License version 3. For researchers who want to use the library for their work, please quote the papers as follows: + Efficient Composition for Virtual Camera Control. C. Lino, M. Christie. In ACM...
    Downloads: 1 This Week
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  • 18

    Space-Crafter

    Penguin Warrior Look a-like game. (My own art etc)

    Downloads: 0 This Week
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  • 19
    Biogenesis X Mod

    Biogenesis X Mod

    Mod of the evolution simulation and artificial life program Biogenesis

    ... It is based on the new_design branch of Biogenesis (https://sourceforge.net/p/biogenesis/git/ci/new_design/tree/), its source code can be obatained from http://sourceforge.net/p/biogenesisxmod/code/ci/xmod/tree/ If you want to post a review, remember that this is only a modification, so comment on my changes, not on the simulation. Biogenesis discussion forum: https://sourceforge.net/p/biogenesis/discussion/
    Downloads: 0 This Week
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  • 20

    APEX Engine

    Java Game Engine Project

    This is a project my small team and I have decided to work on in our spare time. If anyone has any questions about our development processes, or about applying to our team, please email erpetrie5250@yahoo.com
    Downloads: 0 This Week
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  • 21
    CATharsis

    CATharsis

    opensource clone of Duke Nukem Manhattan Project

    Здесь я выкладываю свои наработки по открытому клону игры Duke Nukem Manhattan Project и прочие свои антинаучные изыскания касательно Блендера. My sandbox where i try to develop a crossplatform opensource game using Blender and perform various unscientific researches.
    Downloads: 0 This Week
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  • 22

    yaht-C

    a "yahtzee-like" game in c

    yaht-C is a single player dice game in C, similar to the game "Yahtzee"(C) and is written in C. "Yahtzee" is copyright its respective owners. As of version 1.6, yaht-C is compatible with linux!! I made yaht-C with the idea in mind that each possible scoring selection should be unique. In "Yahtzee" (C) a full house could be used as a 3 of a kind, but in my version the two are distinctly different. You can expect a challenge from yaht-C. It will make you think, make you plan your...
    Downloads: 0 This Week
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  • 23
    My first game with SharpDX, it's a tower defense and it's just awesome :p
    Downloads: 0 This Week
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  • 24
    Pošťákův týden

    Pošťákův týden

    Java Mario-like game Pošťákův týden

    Pošťákův týden je arkádová 3D hra ve stylu Maria, kterou tvořím v rámci svého maturitního projektu. Hlavním hrdinou je pošťák, který má za úkol sebrat a donést dopisy na poštu. V tom se mu snaží zabránit loupeživí požírači balíkoví a požírači dopisoví. Licence / License: Creative common BY-NC-SA 3.0
    Downloads: 0 This Week
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  • 25

    ReMazed

    A maze adventure game

    ReMazed is my first creation in Java, in fact it is the very first proper game and application I have ever created. Right now the game is in it's early pre-alpha state and as such will use some testing and help along the ride.
    Downloads: 0 This Week
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