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JavaPairing is a tool to manage a chess tournament. It is pure Java and can run as is on any platform, including Windows, Linux and Macintosh (JRE 1.6 or more required). It is free and open source under the GPLv3 license. Dutch, Dubov, r.r., Amalfi
XPIOCARDS allows to connect external hardware and software such as the IOCARDS from OpenCockpits or the glass cockpit OpenGC to the X-Plane flight simulator on unix-based systems like Linux and Macintosh OSX.
Iron Fist - Updated, improved and renewed, this new production brings the raw power of the most improved Cube 2 Engine with all new optimization and portability. Soon to be out for Linux and Macintosh OS. Iron Fist is a single-player and multi-player first-person shooter, built as a hybrid of Red Eclipse 1.2, and is a conversion of Cube Engine 2 (Sauerbraten). Iron Fist is a Cure Production. Your death sentence awaits...
The famous Maze War game recreated as a modern web application.
Maze War SVG is a web-based recreation of the Maze War game written for the Macintosh, circa 1987. That, in turn, was inspired by the first Maze War game, which was created in 1973 by Steve Colley, Howard Palmer and Greg Thompson.
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This Blackjack game is for playing on terminal. Blackjack have a style like a 80 years, when Atari, Macintosh and more business devolepe that simple games. Is dedicated for a people that like retro styles.
The game is only avariable for a Windows Devices, but if you want to plating in one Linux OS, you can, with any bug (one bug I think).
SpriteWorld (spriteworld.org) is a game SDK for Macintosh written in C. The goal of this project (SpriteWorld X) is to create a cross-platform version of SpriteWorld which sits on top of SDL (libsdl.org) and OpenGL (opengl.org) / OpenAL (openal.org).
RanBunHyou is a Q&D generator of BINGO-like word games and other randomized teaching materials from plain text files. Entertains children studying vocabulary, etc. For Java 2+ (jre1.4+) and Macintosh System 7 to 9, being re-written in perl/CGI.
MicroWar is 'Space Invaders' style arcade game, in the cruel world of micro-compter industry. You're a Macintosh faced to invading Wintel hordes year after year, kill more PC. Developped with python and pygame library.
GamePower 3D (GP3D) and GamePower 2D (GP2D) are a portable OpenGL/SDL wrapper using C/C++ designed specifically for professional game making in various platforms such as Windows, Linux and Macintosh by exploiting the portable capabilities of OpenGL and S
Drop Four is a "Connect Four" clone written in C++. Supports a text interface and a graphical interface through wxWidgets. For Linux, Macintosh, and Windows.
Recreation of the old Macintosh game, Scarab Of Ra. Explore an ancient maze, searching for fame and riches while battling starvation, monkyes, she-lions, cobras, and mummies. Keep your wits about you and you may live to see the light of day again.
Remember that Mortal Pongbat for the Macintosh platform? This is a multiplayer 3D derivative of the game implemented from the ground up in OpenGL. Shoot holes in your opponent's paddle with various weapons; but watch out! Your opponent will do the same!
Uprising is the attempt to bring a Networkable clone of the teaser Macintosh Game: "Escape Velocity" to the Open Source community.
It will be re-released into open source when the first version is feature complete.
Parts have been released under GPL
tkBoom is a GUI launcher for the game Doom (and all of it's various ports). tkBoom is written in Perl, and will run on Unix, Windows, and Macintosh systems. The GUI is provided by the Perl Perl::Tk module but tkBoom DOES NOT require Tcl/Tk to run.