Showing 12 open source projects for "finite volume c#"

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  • 1
    Drumstick Multiplatform MIDI File Player

    Drumstick Multiplatform MIDI File Player

    Multiplatform MIDI File Player for Linux, Windows, and macOS

    Featured MIDI File Player for Linux, Windows, and macOS written in C++, and using Qt5 and Drumstick2.
    Downloads: 94 This Week
    Last Update:
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  • 2
    ChaosEsqueAnthology

    ChaosEsqueAnthology

    A free 3d game for PC that does not limit the player. Fight,Build,Gain

    (NOTE: Make sure to download Volume2 aswell!: http://sourceforge.net/p/chaosesqueanthologyvolume2/ ) 200+ weapons. Build-able enter-able buildings (Like an FPS RPG but with interiors) (Multi-tool/ Utili-tool). City generation (all buildings enterable). A 2 iso (6GB) exploration of what QuakeC can do. Over 100 maps included, along with map editor and sourcecode. Fully free and opensource: code and media. A modification of Xonotic which included extended weapons, maps, vehicles,...
    Downloads: 4 This Week
    Last Update:
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  • 3

    ArkiFuse - Arki's mod of "FUSE" emulator

    Builds of "FUSE" emulator with my own mods

    ArkiFuse is a free (GPL v2+) ZX Spectrum emulator based on FUSE Spectrum emulator (https://sourceforge.net/projects/fuse-emulator/). ArkiFuse contains some additional modifications and fixes, which have not been accepted or merged (yet) into the original FUSE project. See "Files" tab for download options of distribution files. Individual modifications/features can be tested with separately built distribution file(s) or .. - Nightly build of (Fuse) master, without mods - ...
    Downloads: 0 This Week
    Last Update:
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  • 4

    kmid2

    Multiplatform karaoke player

    This project is not developed anymore. If you are looking for a replacement, please see: https://sourceforge.net/projects/dmidiplayer/
    Downloads: 0 This Week
    Last Update:
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  • 5
    Lagrangian Dynamics NF Sims

    Lagrangian Dynamics NF Sims

    Articulated-body simulation engine written in C

    Articulated-body simulation engine written in C: based on the Lagrangian Dynamics, even if on a modified flavour of it, I deviced to make it more friendly in the context of numerical simulations. The overall simulation procedure (de facto a full 3D, an articulated-body simulaiton engine) is called: "Lagrangian Dynamics' New Flavour Simulations". It is delivered through sample-simulators relying on it. The modified falvour of the Lagrangian Dynamics here proposed is also a bit simpler...
    Downloads: 0 This Week
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  • 6
    Lagrange Rally 3D

    Lagrange Rally 3D

    3D vehicle simulator based on Lagrangian dynamics to simulate dynamics

    ... derivatives are done with finite differences, so it's all simple. in 3 videos I explain all the mechanics and its simulation up to this simple but pow method.Pure Lagrangian mechanics until now has not been used much or at all,in simulation videogames,but i decided to try it because it was promising, very simple compared to the fnal results, and there was not much docu on its use in simulation games: this lack was completed now. will com also a non-GL version vid: http://youtu.be/J8fWg_xFEwk
    Downloads: 1 This Week
    Last Update:
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  • 7
    Bash!Karaoke

    Bash!Karaoke

    A free karaoke player for Linux and BSD

    ..., speed, volume) and mute channels; and soon, with a new GTK3 interface, with which you can sing in fullscreen! Moreover, usage of EasyBashGUI allows user to fit Bash!Karaoke look'n'feel to his taste,depending on wich Desktop Environment he uses or prefers( KDE, GNOME or other), through GtkDialog, KDialog, Zenity,or even bare (c)dialog. Please take the survey here: http://bashkaraoke.altervista.org/bk/en/sondaggio/
    Downloads: 0 This Week
    Last Update:
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  • 8
    GamesCrafters is an undergraduate research group at the University of California, Berkeley. GAMESMAN is our software for building text & X11 apps for finite, 2-person abstract perfect-information games (e.g., TicTacToe & chess). We've authored 40+ games
    Downloads: 0 This Week
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  • 9
    ce::StateCore
    StateCore is a generic finite state machine (FSM), based on the state pattern and written in C++. - Project: ceStateCore.sourceforge.net - CorEngine Blog: CorEngine.wordpress.com
    Downloads: 0 This Week
    Last Update:
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  • 10
    OpenAL mixer aims to provide a multiplatform API built on top of OpenAL to get/set volume values (including support for capture devices) and list, select and mute input and output lines.
    Downloads: 0 This Week
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  • 11
    GLOOP is Liquid Object Oriented Particles. libGLOOP render implicit surfaces from a set of "meta-points". Uses include: modeling liquids, volume rendering, computerized silly putty. Based on code by Brian Sharp
    Downloads: 0 This Week
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  • 12
    A 3D RTS space combat simulator featuring: newtonian mechanics, SVAC script volume activation,and fine splines.
    Downloads: 0 This Week
    Last Update:
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