Showing 54 open source projects for "essential-static"

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  • 1
    Zelda 64: Recompiled

    Zelda 64: Recompiled

    Static recompilation of Majora's Mask for PC

    ...The project is designed to preserve gameplay accuracy while providing opportunities for enhancement, including graphical improvements, performance optimizations, and expanded modding capabilities. By leveraging the N64Recomp framework, it benefits from a standardized approach to static recompilation while tailoring the process to the specific architecture and behavior of Zelda titles.
    Downloads: 26 This Week
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  • 2
    N64: Recompiled

    N64: Recompiled

    Tool to statically recompile N64 games into native executables

    N64: Recompiled is an open-source recompilation framework designed to translate Nintendo 64 game binaries into modern, portable C code that can be compiled and executed natively on contemporary systems. Instead of relying on traditional emulation, which interprets instructions at runtime, N64Recomp focuses on static recompilation, converting MIPS-based N64 binaries into readable and buildable source code. This approach allows developers to run classic games with improved performance, lower latency, and better integration with modern hardware and operating systems. The framework provides tools for analyzing ROMs, reconstructing program logic, and generating code that preserves the original game’s behavior while enabling modifications and enhancements. ...
    Downloads: 19 This Week
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  • 3
    PuerTS

    PuerTS

    Write your game with TypeScript in UE or Unity

    ...Facilitates game-building processes by combining JavaScript ecosystem with the rendering power of professional game engines. In contrast to lua script, TypeScript supports static type checking, which significantly improves code robustness and maintainability. High efficiency: supports reflection binding throughout the platform (engine), no extra steps (code generation) needed for development. High performance supports static binding throughout the platform (engine), takes care of complex scenes.
    Downloads: 0 This Week
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  • 4
    Ren'Py

    Ren'Py

    The Ren'Py Visual Novel Engine

    ...Its scripting language is designed to be readable and intuitive, allowing writers and creators to define scenes, dialogues, branching choices, character expressions, and events without deep programming knowledge, while still offering the ability to embed Python for advanced control and custom gameplay features. The engine handles essential visual novel conventions like save and load systems, rollback to previous text, scene transitions, and UI menus, so creators can focus on the story and player experience. Because it’s built on Python and widely supported across platforms, Ren’Py games can run on Windows, macOS, Linux, mobile devices, and even in browsers with HTML5 builds, helping developers reach a broad audience.
    Downloads: 112 This Week
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    PlayCanvas Engine

    PlayCanvas Engine

    Fast and lightweight JavaScript game engine built on WebGL and glTF

    ...The PlayCanvas Engine gives incredible performance, even on devices such as the iPhone 4S. PlayCanvas ensures a fast loading time by using multiple features such as script concatenation, minification, deferred loading of non-essential assets and more. PlayCanvas has many team features such as being able to chat with your teammates directly from within the Editor.
    Downloads: 39 This Week
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  • 6
    roblox-ts

    roblox-ts

    A TypeScript-to-Luau Compiler for Roblox

    roblox-ts is an attempt to bridge the abilities of TypeScript to work in a Roblox environment. We break down your code into an abstract syntax tree and emit functionally similar structures in Luau so that the code behaves the same.
    Downloads: 21 This Week
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  • 7
    F·W·K

    F·W·K

    3D game engine/framework in C, with Luajit and Python bindings now

    3D game framework in C, with Luajit and Python bindings now.
    Downloads: 1 This Week
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  • 8
    Torque2D

    Torque2D

    A completely free, open-source, 2D game engine

    ...It delivers a flexible and high-performance C++ framework that supports cross-platform development for Windows, macOS, Linux, iOS, Android, and the web from a single codebase, allowing developers to target a broad range of devices with minimal changes. The engine includes essential components such as a batched OpenGL renderer, Box2D physics integration, OpenAL audio support, automated asset management, and sprite and skeletal animation systems that simplify bringing characters and environments to life. With a modular project structure and support for object persistence using TAML, developers can build complex games with reusable systems and clear project organization. ...
    Downloads: 1 This Week
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  • 9
    Overload

    Overload

    3D Game engine with editor

    ...Never feel lost by reading Overload wiki, full of tutorials and a highly documented scripting API! You don't need to watch hours of tutorials on YouTube, Overload is intuitive. Drag & dropping has never been so easy! We made our best to focus on Overload essential features. We will add more features in the future. The Overload SDK is the core of the engine. It is a set of libraries that our applications (OvGame and OvEditor) are using. We designed theses libraries with reusability in mind. They are extremely modular and easy to extract from a game engine context.
    Downloads: 0 This Week
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  • 10
    Ebitengine

    Ebitengine

    A dead simple 2D game engine for Go

    ...It is designed to be simple and easy to use, allowing developers to build games quickly with a clean and minimal API. Ebitengine supports cross-platform deployment, including desktop, mobile, web, and select console platforms. The engine provides essential features such as 2D graphics rendering, input handling, and audio playback. Developers can work with transformations, shaders, and offscreen rendering to create polished visuals. Built-in support for keyboards, mice, gamepads, and touch input ensures flexible control schemes. Overall, Ebitengine focuses on productivity and portability while maintaining strong performance.
    Downloads: 0 This Week
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  • 11
    CTFd

    CTFd

    CTFs as you need them

    ...Create your own challenges, categories, hints, and flags from the Admin Interface. Dynamic Scoring Challenges. Unlockable challenge support. Challenge plugin architecture to create your own custom challenges. Static & Regex-based flags. Custom flag plugins. Unlockable hints. File uploads to the server or an Amazon S3-compatible backend. Limit challenge attempts & hide challenges. Automatic bruteforce protection. Individual and Team-based competitions. Have users play on their own or form teams to play together. Scoreboard with automatic tie resolution. ...
    Downloads: 4 This Week
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  • 12
    EnTT

    EnTT

    A fast and reliable entity component system (ECS) and much more

    EnTT is a header-only, tiny and easy to use library for game programming and much more written in modern C++. Among others, it's used in Minecraft by Mojang, the ArcGIS Runtime SDKs by Esri and the amazing Ragdoll. The entity-component-system (also known as ECS) is an architectural pattern used mostly in game development. This project started off as a pure entity-component system. Over time the codebase has grown as more and more classes and functionalities were added. Statically generated...
    Downloads: 3 This Week
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  • 13
    Clay

    Clay

    High performance UI layout library in C

    Clay (short for “C Layout”) is a high-performance 2D UI layout library in C, offering a declarative, Flexbox-like layout model with microsecond performance. It features a single-header design, zero dependencies, and support for WebAssembly, making it lightweight yet powerful for responsive UI rendering. The Clay macro by default accepts an ID as its first argument, which is usually provided by the CLAY_ID() convenience macro. Elements can also be created with auto-generated IDs, by using the...
    Downloads: 1 This Week
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  • 14
    Grid Garden

    Grid Garden

    A game for learning CSS grid layout

    ...It teaches Grid concepts by asking players to water carrots and avoid weeds using CSS grid properties. The game makes grid placement, sizing, and alignment feel concrete through visual levels instead of static documentation. Learners practice properties such as grid-column-start, grid-column-end, grid-row-start, grid-row-end, grid-template-columns, grid-template-rows, and order. The repository includes the web game source, assets, translation files, and localization guidance for contributors. Overall, it is a practical tutorial for anyone who wants to understand CSS Grid through short, playful, hands-on exercises.
    Downloads: 0 This Week
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  • 15
    Gradient Bang

    Gradient Bang

    Gradient Bang is an online multiplayer universe

    ...The project serves both as a prototype and a conceptual playground for testing how conversational AI systems behave when embedded into dynamic, game-like environments rather than static chat interfaces. It leverages the broader Pipecat architecture for multimodal and conversational AI orchestration, meaning that interactions can potentially extend beyond text into voice, events, and real-time systems.
    Downloads: 0 This Week
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  • 16
    Mach Engine

    Mach Engine

    Zig game engine & graphics toolkit

    Mach is a game engine and graphics toolkit written in Zig, built with the goal of enabling high-performance, truly cross-platform 2D, 3D, GUI, and visualization applications. The project aims to deliver a modular, robust foundation where graphics, input, windowing, and rendering are unified under a modern, low-level but ergonomic API. Because Mach is written in Zig (with some shader code / WGSL), it leverages Zig’s performance and modern systems-level features while offering safe-ish...
    Downloads: 1 This Week
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  • 17
    slua-unreal

    slua-unreal

    lua dev plugin for unreal engine 4 or 5

    Slua-unreal is an unreal4 plugin, which allows you to use Lua language to develop game logic and hot fix your code. It gives you 3 ways to wrap your C++ interface to Lua, including reflection by blueprint, C++ template, and static code generation. It also enables two-way communication between Blueprint and Lua. The advantage of Lua over C++ is that it requires no compilation for logic change, which significantly speeds up the game development process.
    Downloads: 0 This Week
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  • 18
    Puzzle Games

    Puzzle Games

    A suite of 200+ minimalist puzzle games built with Flutter.

    The ultimate collection of puzzle challenge games available for Android , Linux, macOS, Web, and Windows. A professional suite of minimalist free brain games built with Flutter. Master over 210 unique puzzles in this essential logic puzzle library, featuring the best offline games including Minesweeper, 2048, Sudoku, and more. 🚀 Why PUZZLE? PUZZLE is engineered for performance and mental stimulation. Whether you are looking for puzzle games, free puzzle games for adults, or simply want to play offline games, our collection covers all major cognitive domains: Logic Puzzles: Challenge your reasoning with Akari, Einstein Riddle, and classic Sudoku. ...
    Downloads: 7 This Week
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  • 19
    tjger - the java game & entertainment rt

    tjger - the java game & entertainment rt

    the java game and entertainment runtime

    Framework to implement board and card games including some already developed games. Typical game elements are offered by this library, so developers just care on the essential aspects that differ. Games created with tjger are also hosted (Four wins, Oasch, Schnapsen, Trap the Wizard, etc.) and the Tjger Game Pack contains all these games.
    Downloads: 2 This Week
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  • 20

    Time Boxing FX

    TimeBoxing FX: Your productivity at your fingertips 🚀

    ...Whether you need to meet a deadline or simply time a task, our app offers you all the tools you need to maximize your productivity in a simple and intuitive way. With essential start, break, and stop controls, you have full control of your time.
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    Downloads: 0 This Week
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  • 21
    GoCraft

    GoCraft

    A Minecraft like game written in go

    ...GoCraft includes basic terrain generation, block placement mechanics, and player movement within a procedurally generated world composed of cubic blocks. The game engine provides essential features such as world rendering, chunk management, and interaction with blocks through simple controls. It also includes multiplayer functionality through a client-server architecture that allows multiple players to interact in the same world environment. The project was originally created as an experimental or educational exercise to demonstrate how the Go language can be used to develop game engines and networked sandbox games.
    Downloads: 0 This Week
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  • 22
    Develop an experimental framework for simulated multiplayer (model) railroads. It could be based on the VRML/X3D standard and it could use internal scripting with ECMAScript and MU systems that provide network sensor interfaces. Project Homepage: http://simulrr.sourceforge.net The SRR Framework has been used by the SrrTrains v0.01 project Demo 2012: https://www.youtube.com/watch?v=bHBwXmMfF1c Home of SrrTrains: https://lc-soc-lc.at/host
    Downloads: 0 This Week
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  • 23
    Gameboy.Live

    Gameboy.Live

    A basic gameboy emulator with terminal "Cloud Gaming" support

    A basic gameboy emulator with terminal "Cloud Gaming" support. Gameboy.Live is a Gameboy emulator written in go for learning purposes. You can simply play Gameboy games on your desktop. Or, "Cloud Game" in your terminal with a single command (The demo server is down now, you have to deploy on your own server) You can directly download the executable file from the Release page, or build it from the source. Go Version 1.11 or higher is required. Run go version to check what the version...
    Downloads: 2 This Week
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  • 24
    Phaser Starter

    Phaser Starter

    Starter project to get a Phaser game environment up and running

    Phaser Starter is a minimal starter project aimed at helping developers set up a Phaser game environment quickly and efficiently. It includes essential configurations and scripts to streamline the development process.
    Downloads: 0 This Week
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  • 25
    json_osm_chung / webglcarsim
    ...Use the arrow keys to move or select one of the presets locations. recreate any real roads + buildings , houses, places in the world in realtime .mixed with google static maps satellite ground images, water terrain detection , srtm terrain heightmaps, trees, lamps, bridges and webglcarsimheight a small 3D driving car / foot / flight / sailship simulation game in webgl with shadows. drive or fly on millions kilometers of roads and thousands towns all over the world.
    Downloads: 2 This Week
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