Showing 24 open source projects for "dynamic systems"

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  • 1
    Bevy

    Bevy

    A refreshingly simple data-driven game engine built in Rust

    A refreshingly simple data-driven game engine built in Rust. All engine and game logic uses Bevy ECS, a custom Entity Component System. Massively Parallel and Cache-Friendly. The fastest ECS according to some benchmarks. Components are Rust structs, Systems are Rust functions. Queries, Global Resources, Local Resources, Change Detection, Lock-Free Parallel Scheduler. Bevy is still in the very early stages of development. APIs can and will change (now is the time to make suggestions!). Important...
    Downloads: 6 This Week
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  • 2
    GEDKeeper

    GEDKeeper

    GEDKeeper - opensource and crossplatform genealogy management program

    GEDKeeper program is developed for work with personal genealogical database. The program is designed for extremely simple and intuitive interface. The program is very easy to install on the computer, fully supports the GEDCOM format, has no restrictions on the number of persons and generations, allows you to generate pedigrees, building several tree species, as well as print and save their images, provides fast navigation, filtering, searching and adding multimedia materials. In addition...
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    Downloads: 69 This Week
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  • 3
    Arceus X Neo

    Arceus X Neo

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    ...-free experience, making it the go-to solution for gaming enthusiasts. Experience the difference with Arceus X Neo, boasting dynamic transitions, fluid animations, and customizable panels. The executor has been meticulously crafted to provide an uninterrupted gaming session, elevating your immersion in every aspect. Having delved into the realm of Roblox Executors for over three years, I can confidently assert that Arceus X Neo surpasses all expectations. Having tested it across a multitude
    Downloads: 16 This Week
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  • 4
    G3N

    G3N

    Go 3D Game Engine

    G3N (pronounced "gen") is an OpenGL 3D Game Engine written in Go. It can be used to write cross-platform Go applications that show rich and dynamic 3D representations - not just games. A basic integrated GUI framework is provided, and 3D spatial audio is supported through OpenAL. Go 1.8+ is required. The engine also requires the system to have an OpenGL driver and a GCC-compatible C compiler. On Unix-based systems, the engine depends on some C libraries that can be installed using...
    Downloads: 0 This Week
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  • 5
    Develop an experimental framework for simulated multiplayer (model) railroads. It could be based on the VRML/X3D standard and it could use internal scripting with ECMAScript and MU systems that provide network sensor interfaces. Project Homepage: http://simulrr.sourceforge.net Demo 2012: https://www.youtube.com/watch?v=bHBwXmMfF1c
    Downloads: 0 This Week
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  • 6
    FXGLGames

    FXGLGames

    This repo contains sample games built with FXGL

    This repo contains sample games built with FXGL Game Library. Each game focuses on one or two aspects of FXGL, e.g. Drop focuses on bare minimums, Pac-man focuses on AI, etc.
    Downloads: 1 This Week
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  • 7
    hyper3DGE Project

    hyper3DGE Project

    3D-Accelerated open-source DOOM engine

    As a continuation of the EDGE Project, hyper3DGE gives the end-user more power from the most advanced alternative DOOM engine - combined with portability to most systems, including game consoles.
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    Downloads: 19 This Week
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  • 8
    Other World
    Library to help the creation of the dynamic systems, like simulators or games. Key word : 3D Rendering, Multi-Agent system, Collision detection, Game
    Downloads: 0 This Week
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  • 9
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a weekly...
    Downloads: 0 This Week
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  • 10
    Crystal Space 3D SDK
    Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
    Downloads: 5 This Week
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  • 11

    The Mind Module

    Gives agents personality, moods, emotions and emotional attachments.

    The Mind Module (MM) is a spreading activation network (SAN) that can be used as part of an avatar, non-player character (NPC), or agent architecture for providing dynamic and fine-grained states of mind. The MM models a character's personality as a collection of traits, maintains dynamic emotional state as a function of interactions with objects in the environment, and summarises an avatar's current emotional state in terms of `mood'. In the folder MMUnity (see Files) you will find...
    Downloads: 0 This Week
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  • 12
    This project exists as an archive for Crack.com's 3D FPS/Strategy/RPG game called Golgotha. Shortly after C.c's demise, a small band of developers attempted to bring the game to completion. Here lies their code too.
    Downloads: 0 This Week
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  • 13
    Offroad

    Offroad

    Vehicle simulation with freedom of movement on large map (5x5km).

    Simple Linux game inspired by Terep2 and 1nsane written in C++ using SDL library based on my own physics engine (spring systems and rigid body dynamic simulation). Offroad Engine was part of my bachelor thesis at Czech Technical University in year 2006. This is updated version from 2008 with improved graphics and sounds. Game map was originally imported from OpenTTD (that's why roads are so perpendicular) but now I decided to start working on this project again and to add support for maps...
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    Downloads: 1 This Week
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  • 14
    TuoCMS

    TuoCMS

    Flat Personal Web Publisher

    Flat CMS light for personal projects. WYSIWYG document's editor (CKeditor) and trivial configuration using the built-in file manager. Dynamic menus. Easy templates. Blog. No-Click installation.
    Downloads: 0 This Week
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  • 15
    XAMOS

    XAMOS

    Cross-platform reimplementation of AMOS BASIC (runtime)

    XAMOS is a cross-platform reimplementation of AMOS BASIC based on jAMOS, fully re-written in C++ with SDL libraries. Currently runtime only, however is widely compatible with jAMOS projects.
    Downloads: 4 This Week
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  • 16
    PixelLight

    PixelLight

    PixelLight is a cross-platform application framework

    PixelLight is a cross-platform application framework for any kind of 3D applications like games, interactive simulations or visualizations. It's written in C++ and has been designed with flexibility and extensibility as one of it's main goals.
    Downloads: 3 This Week
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  • 17

    oge2d

    Cross-platform 2D game engine

    Open Game Engine 2D is a full features and cross-platform 2D game engine. It aims to help developers to create 2D games with only flat files (such as ini and script files), so that games could be written once and played under any platform supported. This engine is a pure 2D game engine written in C/C++. It is base on SDL and AngelScript. So, it also aims to run in any platform supported by SDL and AngelScript, such as Windows, Linux, MacOS, iPhone, Android, Windows Phone, Symbian, NDS,...
    Downloads: 4 This Week
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  • 18
    Self-aware dynamic, reflective, and declarative semantic space representation, transformation, and exploration system.
    Downloads: 0 This Week
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  • 19
    IBDS is a library for dynamic simulation of multi-body systems in C++. It simulates rigid bodies, particles, many different joint types and collisions with friction. (ZLib license, free for commercial use) More infos: http://www.impulse-based.de
    Downloads: 3 This Week
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  • 20
    A cross-platform game engine for creating RPGs with interactive, dynamic worlds.
    Downloads: 0 This Week
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  • 21
    Sirophix MUD is a revolutionary MUD engine. Where other MUDs promise an extensible or OO architecture, Sirophix will actually deliver. Sirophix MUD is designed from the ground up to support extensibility and dynamic systems based on compiled .NET code.
    Downloads: 0 This Week
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  • 22
    OpenSource 3D Engine for Flash MX 2004: Create 3D applications using the builtin DataCube object and put your data as dynamic 3D Models into a virtual universe. Then let the viewer navigate the camera interactively through your data universe.
    Downloads: 4 This Week
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  • 23
    SeSAm (Shell for Simulated Agent Systems) provides a generic environment for modelling and experimenting with agent-based simulation with a special focus on the easy construction of complex models including dynamic interdependencies or emergent behaviour
    Downloads: 0 This Week
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  • 24
    Etherian Life
    A MMORPG game focused around the malleability of a 'sandbox' world. Focused on learning more about living in the real world. Item creation, vast map with natural boundaries. AI systems. Projected to be an educational yet fun game.
    Downloads: 0 This Week
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