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Multi-platform game engine similar to old Megaman with a stage editor
...The engine code is meant to be highly portable, thanks to SDL, and have been ported and tested in:
- Linux
- Windows
- macOSX (x86) (not currently supported)
- Playstation 2
- Nintendo DS (abandoned)
- Dingux
- Open Pandora
Any system with SDL and 24 or 32 MB should be able to run it. Porters are welcome!
My Dingux distro for the Dingoo A320
Linux 3.4.56 Longterm Stable
Buildroot 2013.05
Gcc 4.8.0
MyLauncher
MyTerm (SDL based vt100 terminal)
gnuboy
Snes9X
ROCKbox