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RollingQuestis a puzzle game in which we control a ball, which must overcome all kinds of problems and enemies, make jumps and navigate the structures made up of cubes, in order to find all the keys and thus reach the exit!
Rollingcube is directly based on Kula World, a 1998 PS1 game. It is in turn the result of Project Crystal, an initiative to resurrect Cubosphere, restarting development using a new engine (Unity) and giving it a more modern look, as a good remake should be.
You can join the community on this Discord server where we share more news: discord.gg/cQzGRCW
3D slider puzzles for kids; helps teach solid geometry
Reliquarium is a very unique set of 3-Dimensional slider puzzles with a Crystal Skull theme. A totally new category of puzzle that would be impossible to build or manipulate in physical form. They can help improve 3D visualization and problem solving skills. Suitable for children preparing for math or geometry, as well as adults. Works on laptops or PCs or Macs running Windows, OSX, or Linux.
Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
Remake of old game Secret Agent (more weapons, better AI)
...Planned features:
- Turrets and traps
- Robot enemies
- Much improved AI
- Dynamic difficulty (based on episode progress, causes more spawned enemies with better AI)
- Weapons shop when entering a building
- Results screen when finished a building
- Inventory items (defuse kit, mines, grenades, medkit)
- Cutscenes
- Menu (settings, save, load, select episode)
- Sounds
- Better effects
- At the end included Crystal Caves episodes
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Crystal Entity Layer (CEL) is a game entity layer based on Crystal Space. It makes it easier for game developers to create games based on Crystal Space. CEL can optionally be used together with Python or other scripting languages.
The Crystal Scrolls is a cross-platform engine for playing "The Elder Scrolls 3: Morrowind" on modern platforms which are not supported by the original release.
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The goal of this project is to create an open source space MMORPG. If you are interested in joining the team stop by our irc channel #BEO at server irc.solsoftware.org
Automanic is a vehicular deathmatch game, hopefully becoming the best of Twisted Metal, Interstate '76, the Burnout Games, and Carmageddeon, focussing on cross-country carnage. It uses Crystal Space, CEL, and ODE. It is written in C++ and Python.
CrystalBlend is a game engine integrated with Blender based on Crystal Space. It is an alternative for the currently existing but outdated GameBlender.
Crystal Saga is a full screen 2D RPG programmed in JAVA. The main features are a real-time side view battle system, intuitive menu system, tiled world maps and towns, and a captivating story line.
MultiSmash is a cross-platform 3D multiplayer fighting game written C++, using the Crystal Space 3D engine. Gameplay is similar to the popular Nintendo(R) title Super Smash Bros. but with an original twist.
The tunnel fighter game is made using CrystalSpace. The game is about freeing the hyperspace tunnels of an alien menace. It should work on any platform CS supports. You can play from a 1st or 3rd person perspective.
MetaWars will be an network game based on the famous comics of Jodorowski, The Metabarons.
This space battle game will allows you to take part in the famous history of the Metabaron's family, and, maybe, some day, become THE Metabaron.
A Client/Server Implementation of Crystal Space providing a Ruby Scripting interface that allows completely flexibility to any RPG-Designers. A Single Player Game is also planned for the stable release of ORPG.
...This is a plug-in based RPG free-for-all. This will let you add any new part in a very simple way. As soon as possible we will translate the game in the other language. We are still looking for a Crystal Space developer.
A C++ application, based on the "Crystal Space 3D" game engine SDK. It displays an interactive, shared virtual world, in which the content author can embed audio and video sequences. It has currently been compiled and tested only on Linux.