Showing 18 open source projects for "context"

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  • 1
    GLSMAC

    GLSMAC

    Open-source OpenGL/SDL2 reimplementation of Sid Meier's Alpha Centauri

    glsmac is a compact C99 library designed to simplify OpenGL development on macOS by creating a minimal, no-dependency window and OpenGL context setup. It uses only macOS's native APIs (Cocoa and Core OpenGL) without relying on third-party frameworks like GLFW or SDL. This makes it ideal for developers who want tight control over their OpenGL projects, need a lightweight setup for demos or testing, or are writing small graphical utilities without overhead. The code is short, self-contained, and easy to understand, serving as both a useful tool and educational resource.
    Downloads: 0 This Week
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  • 2
    Thrive

    Thrive

    The main repository for the development of the evolution game Thrive

    Thrive is a free, open-source game about the evolution of life. From the lowly tidepools of your home planet, you will rise to cosmic dominance. At every step, powerful creation tools and deep simulation mechanics will aid your species’ development. Revolutionary Games is the open-source team of dedicated volunteers aiming to make Thrive a reality. Our team seeks to accomplish two major goals: create engaging, compelling gameplay that respects our players’ intelligence, and remain as...
    Downloads: 19 This Week
    Last Update:
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  • 3
    Overload

    Overload

    3D Game engine with editor

    ...It is a set of libraries that our applications (OvGame and OvEditor) are using. We designed theses libraries with reusability in mind. They are extremely modular and easy to extract from a game engine context.
    Downloads: 1 This Week
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  • 4
    Corporate Bullshit Generator

    Corporate Bullshit Generator

    A high-performance random text generator focused on corporate bullshit

    The Corporate Bullshit Generator is a best-in-class, high-performance random text generator that is focused on corporate bullshit. It is able to produce, per second, 1000 A4 full pages of inspired sentences like "Our turn-key branding strategy drives corporate, scalable, wide-ranging and profit-oriented idiosyncratic incentives." Online app: visit ----> https://tinyurl.com/y3d6wyd6 . Alire crate: https://alire.ada.dev/crates/cbsg Mirror: https://github.com/zertovitch/cbsg
    Downloads: 6 This Week
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  • 5
    GaME - Solitaire-RPG Editor

    GaME - Solitaire-RPG Editor

    Solitaire-RPG Editor with Support for Game Master Emulation

    ...The editor has been designed to be used without a mouse (although of course you may use a mouse or similar devices if you like). Every feature is availabe via keyboard shortcuts or by calling up the central context menu.
    Downloads: 0 This Week
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  • 6

    D2X-XL

    OpenGL port of the classic 6dof 3D shooter Descent

    D2X-XL is an OpenGL port of the classic 3D Shooter game Descent 2 for Win32, Linux and Mac OS X, containing many enhancements and bug fixes while preserving full backwards compatibility.
    Downloads: 17 This Week
    Last Update:
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  • 7
    Lagrangian Dynamics NF Sims

    Lagrangian Dynamics NF Sims

    Articulated-body simulation engine written in C

    Articulated-body simulation engine written in C: based on the Lagrangian Dynamics, even if on a modified flavour of it, I deviced to make it more friendly in the context of numerical simulations. The overall simulation procedure (de facto a full 3D, an articulated-body simulaiton engine) is called: "Lagrangian Dynamics' New Flavour Simulations". It is delivered through sample-simulators relying on it. The modified falvour of the Lagrangian Dynamics here proposed is also a bit simpler to use and to understand than the original one. ...
    Downloads: 0 This Week
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  • 8
    Stars of Call

    Stars of Call

    A space game in the Hoshikaze 2250 universe, built on the NAEV engine

    Stars of Call will ultimately be a mix of Elite-like, Rogue-like and RTS, set in the Hoshikaze 2250 Sci-Fi universe, developed by the eponymous French Association. Hoshikaze 2250 is a very large universe, set in the year 2250, Human Occidental Calendar. With 9 sentient species sharing more than 3000 stellar systems linked by natural hyperjump tunnels and settled on nearly 200 planets, it allows to develop many things around it : short stories books, novels, comics, paperback RPGs,...
    Downloads: 0 This Week
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  • 9
    server/client program to play collectible card games in a rules-aware context.
    Downloads: 0 This Week
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    Build Agents and Models on One Platform

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  • 10
    FloydEditor is an Eclipse plugin for the interactive fiction authoring tool Floyd. FloydEditor supports structural overview for written floyd code, context sensitive support for code insertions and many more.
    Downloads: 0 This Week
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  • 11
    Very simple and stable C++ game framework. This is the base of a new game engine based on the irrlicht rendering engine. Every feature can be easily removed if unwanted. Look features at project homepage. IrrSolid does not work on 64 bit systems
    Downloads: 0 This Week
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  • 12
    Core Development Library, built around openGL and openAL. No external libs other then the 2 above used. Provides extension loading. Base device and window management. Event driven, custom lists. Coded in C++
    Downloads: 0 This Week
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  • 13
    The project deals with the development of a graphic engine and a framework for game development in C++! In this context a test game, based on the engine, should be developed too. The devoloped programs should run on Linux and Windows because they both su
    Downloads: 0 This Week
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  • 14
    FreeMMG 2 is a C++ game network engine based on a hybrid client-server and peer-to-peer overlay network, aimed at supporting avatar-based games (RPGs or shooters) in a massively multiplayer context.
    Downloads: 0 This Week
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  • 15
    This is a framework to develop Contexts and Agents and a Container to run them. The Container lets each Agent interact with the Context and other Agents. The agents are deployed in jar files and each one runs in an exclusive sandbox.
    Downloads: 0 This Week
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  • 16
    A Blurninator randomly generates strings from a context-free grammar specified (incrementally) via a Web interface. Enjoy all the absurd juxtaposition of classic fill-in-the-blanks, with a constantly evolving pool of unique material your group provides.
    Downloads: 0 This Week
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  • 17
    Last Hope, are a project of a web-based game . The context : heroic / fantasy game wih a \"classic\" medieval context, You can start as many positions : you are a poor boy-farmer, your farm need to grow up, because the king and their subjects ne
    Downloads: 1 This Week
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  • 18
    Running Reality

    Running Reality

    World history plays out down to street level on a detailed map.

    ...When you are standing at a historical site and using your mobile phone, you can see all the events that happened around you at that exact spot then zoom out to see the context of what was happening more globally.
    Downloads: 0 This Week
    Last Update:
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