Showing 4 open source projects for "cache memory simulator"

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  • 1

    Paper Engine 2

    Multi-threaded 2D Renderer licensed under the Mozilla Public License

    Hyper fast multi-threaded cross platform 2D renderer with optimized loading via file cache, basic GUI elements, and beginnings of an editor.
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  • 2

    pykb

    Python Killboard Platform for EVE Online

    ...Aggregates exist along with code to maintain them to enable high speed reports for summarized data. A point calculation system is included as is support for parsing German and Russian kill mail text. Caching exists in two forms, a basic in memory dict based caching system suitable for single process tasks and integration with uwsgi's powerful and fast built in cache. Utility modules are provided for adding in killmails, backfilling killmails and dumping them via the command line. These also serve as reusable code for web apps or at least as usage examples. A sample web app using pykb is included.
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  • 3
    bMARS is a java implementation of Redcode virtual machine MARS - "Memory Array Redcode Simulator"
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  • 4
    Origin is a evolver for the programming game Corewars. Part of this project is a modified MARS (Memory Array Redcode Simulator) written in C especialy for evolvers. With SWIG its going to be very easy to use in different languages.
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