Showing 20 open source projects for "audio gui"

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  • 1
    Lumos Engine

    Lumos Engine

    Cross-Platform C++ 2D/3D game engine

    Cross-platform 2D and 3D Game Engine written in C++ that supports both OpenGL and Vulkan. Support for Windows, Linux, macOS. Support for OpenGL/Vulkan. D audio using OpenAL. Rendering 3D models with PBR shading. Debug gui using ImGui 3D collision detection - cuboid/sphere/pyramid. 2D collision detection - Box2D. Basic lua scripting support.
    Downloads: 2 This Week
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  • 2
    Qsampler

    Qsampler

    A LinuxSampler Qt GUI Interface

    Qsampler is a linuxsampler GUI front-end application written in C++ around the Qt4 toolkit using Qt Designer. For the moment it just wraps the client interface of LinuxSampler Control Protocol (LSCP) (http://www.linuxsampler.org).
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    Downloads: 17 This Week
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  • 3
    M64Py

    M64Py

    A frontend for Mupen64Plus

    M64Py is a Qt6 front-end (GUI) for Mupen64Plus, a cross-platform plugin-based Nintendo 64 emulator. Front-end is written in Python and it provides a user-friendly interface over the Mupen64Plus shared library.
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    Downloads: 144 This Week
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  • 4
    Sharp MZ-800 Emulator

    Sharp MZ-800 Emulator

    Emulator of the 8-bit computers Sharp MZ-800 / MZ-700 / MZ-1500

    Source code is no longer updated on SourceForge - all development now happens here on GitHub - https://github.com/michalhucik/mz800emu Open-source emulator of 8-bit personal computers Sharp MZ-800, MZ-700 and MZ-1500. Developed for Linux and Windows using SDL3 (video/audio) and ImGui (GUI). Accurately emulates core hardware: CPU Z80, GDG (WHID 65040-032), CTC i8253, PIO Z80, PIO 8255, PSG SN76489AN - with precise internal signal timing. Supports peripherals: CMT (MZF/MZT/TAP/WAV), FDC WD279x, Quick Disk, ramdisks (MR1R18, Pezik variants), memory extensions, Unicard and IDE8. Integrated Z80 debugger with inline assembler, memory browser and breakpoints. ...
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    Downloads: 69 This Week
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  • 5
    Demli Tavla

    Demli Tavla

    Turkish Traditional Backgammon Game

    This is a traditional backgammon game developed in Turkish. The visuals, icons, etc. used in the game are my personal work. Some externally used audio files are in the public domain. The files "mirkelam_tavla.mp3" and "mirkelam_win.mp3," converted from MIDI files, are processed fake versions of clipped audio from the song "Tavla (backgammon)" by Turkish pop artist Mirkelam. The game mimics the traditional backgammon game. The game engine consists of a main Python code (tavla.py) and two...
    Downloads: 2 This Week
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  • 6
    MMVJ

    MMVJ

    IO mpper and Virtual Joysticks manager with force feedback support

    MMVJ - (Advanced) HID (Mouse/Keyboard/etc) and MIDI to Virtual Joysticks (Transforming) Mapper for Linux. https://github.com/leosat/MMVJ This is pre-release, please see the GitHub page for code download and build/usage instructions. Application allows creation of Virtual Joysticks and other HID devices and flexible mapping between multiple HID or MIDI ones, including configurable transformation pipelines with scripting ability. Includes intuitive emulation of steering (with...
    Downloads: 0 This Week
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  • 7
    G3N

    G3N

    Go 3D Game Engine

    G3N (pronounced "gen") is an OpenGL 3D Game Engine written in Go. It can be used to write cross-platform Go applications that show rich and dynamic 3D representations - not just games. A basic integrated GUI framework is provided, and 3D spatial audio is supported through OpenAL. Go 1.8+ is required. The engine also requires the system to have an OpenGL driver and a GCC-compatible C compiler. On Unix-based systems, the engine depends on some C libraries that can be installed using the appropriate distribution package manager. See below for OS-specific requirements. ...
    Downloads: 0 This Week
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  • 8
    Lumix Engine

    Lumix Engine

    3D C++ Game Engine - yet another open source game engine

    Lumix Engine is an open-source C++ 3D game engine that aims to strike a balance between performance, flexibility, and ease of use, making it a compelling alternative to heavier commercial engines. It features a modern, component-based design (entity-component-system) and offers a full editor — enabling developers to build games in a WYSIWYG style similar to engines like Unity, while staying in a lightweight, open environment. The engine supports advanced rendering (with PBR, HDR, deferred...
    Downloads: 0 This Week
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  • 9
    Floppy Conductor

    Floppy Conductor

    Play any MIDI song on floppy drives !

    This software, used along with an arduino, can play any MIDI file on a floppy drive-based orchestra. Simply connect to the Arduino, load the midi song, matches each drives to a track, and play it !
    Downloads: 0 This Week
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  • 10

    Midi Player Tool

    Java Piano GUI

    Piano function Tonality settings Play scales PC keyboard can be used or mouse Play MIDI files Metronome Pitch Trainer Karaoke function Playlists Timer for wake up USB support SF2 support Show midi sequence Implements Java accessibility API
    Downloads: 0 This Week
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  • 11
    Craft-Control

    Craft-Control

    A Windows Gadget For Monitoring, Managing, and Playing Minecraft!

    Launched early May 2012, currently over 1000 downloads in over 50 countries! Craft-Control is a windows gadget for monitoring and administering minecraft servers all over the world right from your desktop! Current version 3.1.8 now allows you to monitor individual servers for specific players, and gives you and audio and visual notification when one of your friends is online. The sync interval is now adjustable in seconds. Craft-Control users Query and Rcon protocols, so make sure they are...
    Downloads: 1 This Week
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  • 12

    gsKaraoke

    A GTK# gui for Timidity++

    gsKaraoke is a GTK# gui written in C# with Mono. You can play your favourite Karaoke with a simple-to-use graphical user interface.
    Downloads: 0 This Week
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  • 13
    Provides access to Belkin Nostromo n50/n52 speedpads as more than simple USB keyboard devices via configuration GUI. Also includes a basic userland linux event interface and both OpenGL and OpenAL modules for video and audio.
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    Downloads: 1 This Week
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  • 14
    PLIB is a set of libraries that are designed to help developers of interactive 3D applications such as games. All PLIB libraries are portable to just about every modern Operating System. PLIB includes OpenGL GUI and scene graph, portable audio, portable
    Downloads: 4 This Week
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  • 15
    CGC Common Library
    This is a shared library containing all the code which is common to all games that may be plugged into the CGC framework
    Downloads: 0 This Week
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  • 16
    HoloMenu is a C library for creating GUIs with holographic simulator view. It helps creating buttons, text boxes and other components with effects similar to Syndicate Wars. It is designed to use as menu in games, but may be used for other projects.
    Downloads: 0 This Week
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  • 17
    Xaya is a Java-based editor and a game engine for pre-rendered 3D adventure games, featuring a GUI for creating virtual worlds populated with various kinds of gadgets and (audio and visual) effects. Arbitrary external renderers may be used.
    Downloads: 0 This Week
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  • 18
    This project contains several of programs written in Java and Visual Basic. There is VFDOutputter for sending text to a VFD or LCD, a console and gui Java Ultima Online client, subnet calc, Pacman, Galaxian, a Windows wallpaper changer, proxy and more.
    Downloads: 0 This Week
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  • 19
    Aeon is a totally cross-platform game development kit coded in and designed for C++. Aeon includes engines for 3D/2D graphics, audio, input, GUI, and much more, as well as several useful tools, all designed to make game creation easier and more practical.
    Downloads: 0 This Week
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  • 20
    OpenEL is an attempt to create an open source cross-platform engine layer to ease developement of games and similar products. It abstracts a Task- and Threadmanager, Graphics (+ GUI), Audio, Physics, an Eventsystem and loads common files www.openel.org
    Downloads: 0 This Week
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