This is a project to make easier to play darts on a non-digital darts table. It simply does the counting for you. It will support several gamemodes and it will have a usable GTK+ GUI.
Java MUD will be an OS/platform independent MUD server written in Java (SDK 1.2.2). It also will include a fantasy world setting to be able to start MUDing/MUD hosting instantly.
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John's Zcode InterPreter. Runs Infocom & Inform bytecode images (games). Supports all UNIX with termcap/curses, DOS w BCC and MSQC, OS/2, and in progress is a cross-platform GUI front end using wxWindows. Unicode/multicodepage support is planned.
Xgame provides an API that includes drawing basic but efficient graphics based on standard X11 functionality, efficient double buffering, and collision logic. It comes with several example demos and small games. It has been tested with various Unices.
Kobayashi Maru is a free, expandable, portable, multi-theme Open Source 3D-Space Fight Simulator in the traditions of games like Elite, X-Wing vs. Tie-Fighter or Wing Commander.
KobayashiMaru is portable to any platform featuring OpenGL.
Othello program written in Qt. It's design makes it easy to extend the computer player and human player interface. It currently has 6 different computer players ranging from completely random to tree search with Alpha-Beta pruning.
TUD is a realtime strategy game written under LINUX. It should work also with Solaris and Irix. You are the commander of your units (vehicles, tanks, factories,...) and steer them by mouse. You see the landscape from top and you are able to scroll, rotate
Nautix is a 3D multiplayer game. You are a citizen in one of its worlds, spending your time with the construction of buildings and fighting against enemies.
Note: There is a design change from 0.2.0 to 0.2.x
glrcsim is to be an flight simulator/trainer for Radio Controlled Models. It is particularly aimed at slope soaring, which requires modeling the interaction of the wind and the terrain.