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The OS X Game Patch Repository is a project to port open source games and game libraries to Mac OS X. Detailed instructions and patches are included, and contributions are welcome.
This is a project to maintain maps updated on a server of HalfLife, currently map developers stores their maps on a web page or on ftp, now the developers have a repository common to all and server admins have a program to update the maps.
BoB is a game about hacking. It will be written in C++ for windows and perhaps ported to linux later on. You write small scripts to attack or block attacks and the first to get in to the others virtual computer wins wins.
Ever wanted to play Jagged Alliance in Multiplayer? Want to play it on Linux/MacOS ? This project gives you that oportunity. Our target is to create a game similar to JA2, but with full multiplayer support, platform independant and support for user mods.
With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
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A multiplayer RTS space exploration/trading/combat game. Set after FTL travel becomes easy & cheap, when small single system company-empires are attempting to expand their domains and profit. Development focuses on a robust game engine and smart AI.
A game statistic enhancer for Half-Life which functions as a Metamod plugin. StatsMe is currently developed by a team at UnitedAdmins.com for use by many Half-Life server hosting admins.
The goal of the BlueSphere Project is to build a flexible, expandable, and easy-to-use authoring system for all forms of interactive fiction. The present focus of this project is on the development of a new interpreted programming language.
Pysox is an open-source library for the development of isometric, 3D games (RTS and TBS chiefly). It will be scriptable in either Python or Lua. It is written in Objective-C using GNUstep, OpenGL, and SDL.
Orbis is a MMORPG engine, written in C++ and possibly Lua, that has IA agents and human inhabitants that interact. The world will totally changeable by the inhabitants.
ArkWorld is a multi-player, free-form roleplay game system. The server uses XML for it's configuration and game description, and is written in C and C++ for Linux (and other un*x?). The clients are currently being written in GAMBAS and Visual Basic.
Aldrsoft is a Open-Source PHP Game Development Group. Our current project is called 'Haven' - A text based MMORPG derivied from an earlier attempt called 'Middle-Haven' For detailed progress reports, please check http://aldrsoft.sourceforge.net regul
This java game is a game of guessing numbers. Users guess numbers from randomly generated limits and compete against an AI which is also "guessing" to get the correct number before the user (don't worry...it's turn based, not simultaneous!).
Java Library used to connect and read data from a DStream server. Primarily for the Dark Ages of Camelot game.
Users of this library can bind actions to certain events. The event is triggered when certain packets are recieved from the server.
(moved to http://savannah.nongnu.org/projects/demi)
Demi is an object-oriented library for Gameboy Advance programming. The main purpose of this project is to standardize commonly used aspects of GBA programming with an integrated standard library.