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Our Free Plans just got better! | Auth0
With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
A Project to use the Doom Source to redo the game engine and add new features like OpenGL...TCP/IP networking...Wider support for sound...The engine will basically be rewritten.
A simple MUD with an experimental Scheme - structured database. The game theme
is magical combat. An attempt to use the Scheme language as the basis of a logical game magic system.
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XRally is a Xlib clone of the classic arcade game Rally X. In Rally X, you control a car that must run around on a maze-like map, collecting flags and running away from the bad boys.
XRally is highly customizable, and users can create their own maps and
Rollem is an Open Source (GPL) Game Master's aid for Roleplaying Games, allowing you to randomly roll on tables (e.g. encounter, weather, name, character history) that are written in XML.
Moog and Blith Kombat (or MBK for short) is a one-on-one or human-vs-AI 3D fighting game with cavemen and other such random characters. Graphics done with OpenGL, sound with OpenAL. MBK runs on Linux and Windows with a Mac port soon. Network play planned.
KGB is a high-level game programming library written in C++ built on top of SDL. Currently under total redesign, as the initial version left us with some new and interesting ideas that required a rewrite.
CardTable is a program to play regular or customizable card games over the internet. Though not nearly as exciting as playing in person, it tries to give that feel when you are playing someone who might be across town or across the world!
HLDS Monitor is an automated admin tool for Half Life Dedicated Servers (HLDS). Currently, our focus is based on the modification "CounterStrike", but will be extended to encompass all modifications in the future.
A real time strategic game to end users and programmers. Programmers will be able to easily write plugins to the game, using python or others script language. In the future the game will accept C/C++ plugins. This game uses clanlib (http://www.clanlib.org