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Omega is a roguelike game originally written by Laurence Brothers in the late 80s. It was the first roguelike game with a large "countryside", plot development, quotable quotes, and a sense of humor.
This is an implementation of the 4-in-a-row game. You can play vs a human player (via net yet:), or against an AI player. In the few moments in which you don't play you can load one of its cool plugin;) (clock, cpu/mem/swap monitor, mailchk etc.)
U61 is a highly customizable block-based game, with network support.
It has a bunch of features, including theme support, and allows the player to customize the rules of the game, by writing simple scripts.
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'Wizardry League' as you could hence from the name is [will be] a innovative PC game. It's all about magicians fighting each other like boxers do in our world.
GLOOP is Liquid Object Oriented Particles. libGLOOP render implicit surfaces from a set of "meta-points". Uses include: modeling liquids, volume rendering, computerized silly putty. Based on code by Brian Sharp
The aim of REAL is to develop a close to real life tactical combat simulation with a high level of realizm based on 3D first person shooter. The first stage of the project will be focused on developing a small engine and level editor.
mysdlgui is a game SDK based on SDL (www.libsdl.org) and libsigc++ (libsigc.sourceforge.net) whose main aim is to implement a powerful fully customizable GUI (with Widgets like Buttons, TextArea, Movie, ecc...)
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We are creating a java based game of world domination!<BR>
Mmmmm....world domination...<BR><BR>
This game is a turn based strategy game where users engage in combat, fortify positions and manage resources (cards, etc) much like a board game. Fun!
Mastzi is a game heavily inspired by Liero. Basically it's two players trying to kill each other with a big arsenal of weapons, digging tunnels and roping around.
Team Doomed is back! Doomed, our entry to the Allegro Team Competition (also known as teamhack) is going to be continued. We will develop our (admittedly a bit unfinished) entry to a complete game featuring hours of gameplay.
ehMOO is a 3-D graphics extension to the text-based LambdaMOO 1.8.1 world server. It includes a 3-D graphics client (ehwt) as well as an alternative lightweight Java-based world server (miniMOO) and various Java-based editing tools.
Java-tradewars Attack Terminal - A helper for the popular text game TradeWars 2002 written in Java. This program can be used as an applet on a board website or as a stand alone program.
SDLucid is a C++ wrapper for the SDL library that's meant to exhibit a better interface than the C SDL offers. It also has most of the additional functionality of the SDL_mixer, SDL_ttf and SDL_image libraries, as well as some advanced features.