Access competitive interest rates on your digital assets.
Generate interest, borrow against your crypto, and trade a range of cryptocurrencies — all in one platform.
Geographic restrictions, eligibility, and terms apply.
Get started with Nexo.
Full-stack observability with actually useful AI | Grafana Cloud
Our generous forever free tier includes the full platform, including the AI Assistant, for 3 users with 10k metrics, 50GB logs, and 50GB traces.
Built on open standards like Prometheus and OpenTelemetry, Grafana Cloud includes Kubernetes Monitoring, Application Observability, Incident Response, plus the AI-powered Grafana Assistant. Get started with our generous free tier today.
Sho is a traditional Tibetan game, with its abstract logic similar to Ludo This project will implement an open source Java game. Secondary goal is to develop an AI as well as multiplayer support.
Unlimited organizations, 3 enterprise SSO connections, role-based access control, and pro MFA included. Dev and prod tenants out of the box.
Auth0's B2B Essentials plan gives you everything you need to ship secure multi-tenant apps. Unlimited orgs, enterprise SSO, RBAC, audit log streaming, and higher auth and API limits included. Add on M2M tokens, enterprise MFA, or additional SSO connections as you scale.
This project is a clone/improvement of the "Shadowrun-Assistent" (on shadowrun.de) written in Java 5.0. The main goals are: better usability, minor feature improvements and i18n. It constists of a character editor, an initiative manager and a dice roller.
NOTE: This project is now inactive. It has been split into separate projects for each of the games. See projects: "Logisticks", "korab2J", "TeleMaze", "100-Square Challenge", and "libTAJJADA".
EntropyEngine is a Java based 2D game engine. This project is intended for learning game engine design, and detailed tutorials can be found at the project's homepage.
NOTE: I have moved this project to GitHub at https://github.com/ziroby/dmassist
DM Assist helps you run pen and paper d20 games. It aims to be quick and light, so you can spend most of your time working with the players, not the computer.
Java game for mac, linux, win32 platform:
build your fortress and conquer the world.
3d opengl engine to deploy an isometric world full of fortress and kings.
This is my project under CS12 at the Department of Computer Science in the University of the Philippines.
Made during the 2nd semester of my first year in the said course.
BB Arena is a Java Open Source version of a fantasy football game, that allow roster creation, network play, match report generation and easy rules customization.
Project migrated to https://github.com/Teg79/BBArena/tree/develop
Melosion is a serious game written in Java. Its purpose is to teach kids (and, why not?, bigger "kids"!) to learn to read music score. The project started as a project for a course in Delft University of Technology, the Netherlands.
JavaNect provides Java-based access to the OpenNI interfaces for piloting devices such as the Kinect. It uses JNA to communicate with the native libraries and drivers on all major platforms. JavaNect was designed for maximum performance.
Galleon is a home media server using TiVo's discontinued HME protocol. It only works on TiVo versions earlier than 20.7.2.
The project is not actively maintained. If you want to maintain it, contact the admins.
RandMAX - helps manage Your resources in an VGA Planets PBEM.
project aim ist to make it portable.
1. to C/C++ or 2. Java
Currently a new RandMAX is beeing designed by Carsten Vogt
c.vogt AT hamburg DOT de
(platform Windows, programming with Bo
This application is designed to facilitate the hosting of minecraft servers on a single computer and managing them remotely through a Java applet or jar interface.
UPDATE (19 Oct, 2012): As you can probably tell, this project is no longer maintained. If you wish to alter the source code, feel free. If you would like to contribute to the project, email me at raenottingham at gmail dot com and I will add you as a contributor.
The aim of this project is to create a football (NFL-style) game. Initial development will focus on developing match engine. Do not expect releases while project is in Pre-Alpha.
A cross-platform, free, and open source game engine that implements commercial quality features utilizing only similarly free and open source standards and development tools/libraries.
Project aimed at making an online application to play Dungeon Dice Monsters online. Complete with all cards/dice released: Japanese, International, and GBA ones; expanding into having the community design more. PREALPHA: No build yet Must use source
A Java game engine based on the jMonkeyEngine graphics engine, built around maps consisting of only cubes (hexahedra). This will provide for simple but complete implementations of everything required for a game (lighting, physics, AI, level editing etc.)