Transform your applications and workflows into powerful agentic systems at global scale.
Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
Get Started Free
Our Free Plans just got better! | Auth0
With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
UGENE is a project dedicated to creating open-source games. Our focus is on making original multi-player games that don't require a powerful computer. Our current catalog includes Squee (a board game) and Five Thousand (a dice game).
SimWar is a 2D multi-player realtime strategy game (in the style of C&C) designed for local-area networks. It includes additional features such as line of sight and hidden units. Emphasis is on an easy setup and a quick start.
Realtime Chaos is a multi-player realtime strategy game designed for local networks. Each player controls a wizard, and must use their range of spells (such as creating creatures or lightening bolts) to kill each other. Emphasis is on it being fun.
This software is an example how to write an tile based game. You can use it to build your own game, or you can make your studies with it. It is simple, but it shows most things like collision detection, room loader, animation and many more. Made in Java!
Start building on Google Cloud with $300 in free credits. No commitment, no credit card required until you're ready to scale.
Launch your next project with $300 in free Google Cloud credits—no strings attached. Test, build, and deploy without risk. Use your credits across the entire Google Cloud platform to find what works best for your needs. After your credits are used, continue with always-free tier services. Only pay when you're ready to scale. Sign up in minutes and start exploring.
3D space flight combat simulator. Programmed in C++, OpenGL and SDL to be portable across several platforms and operating systems. Light weight graphics with the emphasis on game play, speed and portability.
Skwatt is a MMORPG (massive multiplayer online role playing game) developped by 8 people (game designer, art designers, programmers). The main goal is having fun in developping it. For now we have a 3D Windows Client and a Linux server.
The RPG Maker Collegial project aims to offer a set of tools and standards to help unite developers using Sphere, RPGMaker200, Game Maker, OHRRPGCE, and other engines by identifying common development trends in each domain and uniting common elements.
The game is designed to be a community of users looking to have fun by living in a virtual (to be 3D) world. They can use expansions provided in the Home Page to do more. We are discussing how this project will run and work at freeniverse.forumsplace.com
Secure File Transfer for Windows with Cerberus by Redwood
Protect and share files over FTP/S, SFTP, HTTPS and SCP with the #1 rated Windows file transfer server.
Cerberus supports unlimited users and connections on a single IP, with built-in encryption, 2FA, and a browser-based web client — all deployable in under 15 minutes with a 25-day free trial.
MyWorld is an open virtual reality and game engine. It is written and usable in C/C++. It has own abstract layers for Graphics and Physics. Actually we use Irrlicht for 3D-Rendering and GUI, and ODE for Physics. It is smart, powerful and easy to extend.
JQuest is intended to be a Java-based clone of the turn-based strategy game Konquest (developed by Russ Steffen), available on KDE for Linux. It is being developed in Java 5.0 (Tiger) and should be portable to most operating systems.
ERD - Estrada Real Digital is an educational game developed on DCC-UFMG (Computer Science Department - Federal University of Minas Gerais). It is a 3D third person adventure game ambiented on a Brazil's beaultiful natural and cultural patrimony.
An attempt to collect (read rewrite) a set of tools for Ultima Online game playing. Many tools are closed source or discontinued: no way to enhance them with no sources. Here there will be such tools and sources.
D5.2 is a web-based game in which players explore an infinite procedurally generated world. They can claim sections of the map and build on them. Design is very open-architecture to allow new terrain generators and game rules to be easily added.
First full implementation of the chess variant Bucky, a game of dudes, chameleons and shamans. The game has logical and emergent rules, suitable for object orientation.
jKEX is a online multiplayer game. The original idea is drawn from the Game \"KEX\" coded for the ROBOTRON KC 85. The game simulates a nuclear chain reaction. The aim is to take over other players atomic nucleusses by let exploding your own.
The Cyber Hordes is a single or multi-player RTS game where each player builds robots and gives them various components (weapons etc..) and then general orders (e.g. Attack), which the AI of the robot will attempt to complete on its own.
Batallitas was a port of a board game with the same name. The author of the game didn't gave us permission to 'liberate' his game, so this project is no longer active.
The aim of ProjectSudoku is to create a Sudoku platform which allows developer to submit different kind of plugins (e.g puzzle generator, solver, output device) to make this game more enjoyable and free for everyone.
The Golem Engine is a Python-driven project which brings together many open source libraries such as PyOGRE and PyODE into a powerful 3dgame engine by and for small and independent game studios. It uses a component-based game entity system for maximum f
Clan is a german play-per-email-game. In a fantasy world, different races fighting for resources. It is written in Java. The development is stalled until a new graphicer or a big and free (GPL) repository of fantasy pictures is found.
Battle of Elements is a Board Game. Each of the 2 to 4 players has 6 Figures on his side of the hexfield-board. There are the following types: water, fire and club. Water can defeat fire, fire defeats club and club water. The figures must reach gates on