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The goal of this project is to create a highly configurable real-time strategy game that works on as many platforms as possible and is open and modular in design so that users can easily create their own maps, units, and campaigns.
Activision and Raven are releasing this code for people to learn from and play with. This code is copyright Activision 1996-1998 Originaly release 6 Jan 1999 under a different EULA. This source is released under GNU GPLv2.
Freeciv-Forever.com is a Free and Open Source strategy game which can be played online in a browser against other players, or in single player mode against AI opponents. There is a playable live demo at www.freeciv-forever.com
A Java game inspired by flowing water. Direct several streams of different colored "fluid" into different areas (holes) until they're "full." You use the mouse to click and drag blocks around to redirect the "fluid" Each level gets more difficult.
JPlanarity is a puzzle computer game written in Java Language, a clon of flash Planarity game written by John Tantalo. The player starts out with a tangled series of connected dots, and has to untangle the net until no edges intersect.
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A java implementation of the Sudoku puzzle.
Unique features include different sizes of puzzle (from 4x4 to 16x16) and a genuine user interface based on visual helps (highlighing a selected number, a mouse cursor representing the selected number, etc.)
This package has been created in order to control, solve and manage a 2x2
rubik cube using java language. Its methods can mix and solve the cube, and allow
the user to change the cube information in any time. There are two ways to solve the cube.
A text map creator for MUDs. Allows quick mapping using num pad keys for direction. Creates unicode text maps that can be posted, emailed or used to create maps that appear in the mud. Offers user the ability to mark rooms, extend hallways and add notes.
There's now two versions of this and the newer Java version actually paints the map instead of creating it with text.
If you're looking for a feature just email me; community feedback is really what drives me to work on this.
Falling blocks game clone, designed for J2ME devices with 176x208 resolution or greater, programmed with Nokia 6630, but should run on any MIDP 2.0 devices.
A tool which allows you to download all erotic images and videos hosted on popular image hosting sites tagged with a given tag without clicking you through the web interface. ,,java bayimg yourtag'' is enought.
This began as a remake of the 1985 Durrell classic 'Harrier Attack' but has since grown into a tribute with different and varied gameplay. The project set-out to prove that Java (1.6) could be used out-of-the-box to write a fairly complicated 2D ga
This is yet another cross platform(written in java) implementation of the classic tetris game. It focuses on funny multiplayer features as well as 2d, 3d and maybe even 4d gameplay modes. Basic 2d single and multiplayer game is already implemented.
The game is intended for people who want to improve their memory abilities. This is old school NOKIA 3310 pairs game redesign project written in java (j2me/midp2).
ElferRaus (Elevens First) is a quite simple German card game played with four sets of 20 cards. This version is implemented in Java. As it takes about 80% chance, even the simple AI is fun to play.
ViaAventurica is a Pen&Paper RPG Game Master's tool to create visual routes on a map and measure their length. Saving and Exporting Routes as well as adding custom maps to the application) are supported. Official German Website: http://viaaventurica.sou