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80% is a .NET based engine using OpenTK. The version presented here generates a random island-landscape upon startup, and supports frustum culling & quadtrees.
An 3D space ship game, as a re-make of the original space invaders.
Using 3D models for the ships, and raw terrain files.
It is an Ogre 3D based project, Ode library for the physics,
FMOD for the music layer and RakNet for the network layer.
Pogolyn is a cross-platform 3D graphics engine intended to be easy-to-use and high performance, which also supports the features for game development. Pogolyn has been renamed to Catcake and moved to http://code.google.com/p/catcake/.
JaveRPG Online is a MMORPG (Massive Multiplayer Online Role-Playing Game), that history is based at mythology story,the game is design at 2D Isometric Ortogonal Interface.
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An information screen application for Texas Holdem tournaments. Screen will show the current blind levels, next games, chip values, upcoming pay-outs and so on. It will also include interactive functions for small games, such as a timer.
Program to store and review certain types of information about volleybal game.
Currently limited to present players, rotations, substitutions,... No per-play data such as succesful spikes and the like.
Php block is a map engine where modules can be plugged. The base of concept is block image caclulate by server and display to user. Currently a dungeon game is included in this project to test system.
LibProcTer is a library for generating planetary terrains, suitable for use in realtime simulations like flight simulators. The library can use existing data and fill in missing data with procedural terrain generation.
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A clone of the board game Alhambra. Players use their resources to try to build the best village. A fun game with fairly simple rules for 2 to 6 players.
Sailing Club Tools is a set of programmes which collate information from various web and local services, creates an attractive Portable Document Format (PDF) and PNG files and can email them to a given email address.
CGB Rpg Systems Premod is a mod for phpbb 2.x which adds a majorly configurable rpg system to your Phpbb based board. Based on ADR (www.adr-support.com) and its mods... CGB is deigned to save users the trouble of installing the mods them selves.
Satellite is cross platform game written on Java. The purpose of the game is easy - kill your opponents. But it is much more difficult when you are flying between stars in your own satellite.
This is a simple fuel up car game.
The object is to fill the car with fuel while you have enemies bothering you all the time.
Written in Flash CS4 with ActionScript3(AS3).
A 3D-Computergame where you have to ride a vehicle which entails a wall. It's not anlike other LightCycle- / Tron-Games, but has some major differences, like riding inside a Sphere and making curves instead of lines.
This interactive floor consists of a vertical video projection focused towards the floor. An infrared camera detects the presence of any object appearing in the scene. These objects may interact, by its position and movement, with the projection.
A MUD "totally" written in Perl. It runs an engine which relies on a extensible Perl MudLib and interprets user-programmable scripts in a fashion that reminds the old-time LPC MUD, but now everything is in Perl. It uses Perl v.5.10.0 and SQLite 3.3.7.
✿ More projects here: https://sourceforge.net/u/jorgerosa/profile
IMPORTANT: This football game is yet in an earlier development stage! (Scratch)
A simple to play soccer game project, based on the oldies, but with actual machines graphics. Main idea is based on the "Sensible Soccer" and "Football Glory" Commodore Amiga classics.
Online turn-based strategy game. The initial idea is allow two player combat with a group of six characters, lika an arena, and the characters will gain experience and buy objects to become more powerful.