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MAP3BSPC aims to provide a replacement, written completely from scratch, for the Quake 3 BSP-compiler provided by ID-software, free of the license restrictions of the original.
Emotion Engine is an 3d game engine based on plib of the 3d graphics, lua for the scripting engine and xml for the world files. Originally the engines intent was to demo and create a tutorial on how to use plib for new game developers.
Uninspired Software is dedicated to creating games that are fun to play.
Currently, we have SDLPong, a "purist's pong". Other games are in
development.
CGI games:
WSpace will become a multiplayer space strategy game.
WebRogue is a roguelike, ready for multiplayer support later. There is also a GUI client for WebRogue in the download.
The Unnamed-RPG project's goal is to create a system of tools for developers to create games or software that takes advantage of the power and complexity of Rolemaster(TM) style of role-playing guidelines.
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a customizable/themed online web-based chess server software for playing chess with other people. PHP based using MySQL. forked from WebChess v0.8.2. uses http://sourceforge.net/projects/phpchesslib
'bigtwo' is an cross-platform object oriented game engine for the card game of "cho dai di" with integrated artificial intelligence to simplify the job of developing game servers/clients for the card game.
A computer game, similar to Barrack by Ambrosia Software in which the player attempts to reduce the field of play without having one\'s cropping device hit by a ball
PANG - Protocol for Arcade Network Gaming
Provides multiplayer arcade games with frame synchronization and packet reliability. The PANG protocol is UDP-based, written in the C language, and developed for Linux, Unix, and Solaris systems.
the simple universe library aims to provide a simple (possibly game-oriented) virtual reality where real-world objects and surfaces (like terrain) can be defined and simulated. Uses OpenGL and ODE.
VRMoo can be summed up as such: Virtual Reality Object Oriented MUD. I intend VRMoo to be capable of simulating complex environments, allowing real time 3D interaction with these environments, and allowing real time 3D interaction with other users.
LPCBuilder - A code generator for the LP breed of muds. One of the prime objects of the project is to streamline the process of writing LPC code, enabling the builder to spend his/hers time on creating interesting objects instead of typing code.
A joint effort to provide system level support for the LegoŽ Mindstorms v2.0 USB IR Tower under Linux and possibly other Unixes; in the form of a linux kernel driver. Eyes also looking towards userspace tools (our own config utilities, and patches for 3
A competitive network and internet base for playing of card-games for non-gambling purposes. Cuts out development time for new games through extensive reuse of basic code.
Yet Another Homemade Game Engine (yahge) is what the name says a free open source 3D Game Engine geared towards development of 3D First Person Shooters. Major goals are to provide a Rapid Prototyping System for Game Ideas or to make Game Demos for Resume
Wolfram is a cross-platform game engine intended for point-and-click adventure games. It also includes a framework for creating your own adventure games.