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ARTS stands for Advanced Real-Time Strategy, an attempt to redefine RTS games, by providing a new level of cooperative gameplay. To acomplish that, we'll divide the government in sections, create a chain of command and much more.
Massive multi player strategy with a web page interface (OGame clone). This project is for educational issues. It's developed at Team Programming course at Wroclaw University of Technology, Poland.
The FDC application allows coin collectors to keep and manage a collection of coins. The Collector may categorize the coins with its value, year, mintmark, country, epoch, unit and it's condition. Each coin may have also a description and an image.
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CryptRL is an english/french Java 1.5 Roguelike with sound and graphics. Its main influence is NetHack/Slash'Em (on the ingame interaction.) You'll find more informations here: http://roguebasin.roguelikedevelopment.org/index.php?title=CryptRL
Jao is a framework, game server and set of Java clients for developing and playing card games. Support for trick taking games like Hearts, continuous play games like Crazy Eights, and partial support for mutable games like Mao is envisioned.
GGMS is a abbreviation for GURPS Game Master Support. The intended use is to support game masters in large combat situations with many players. The GSC file format will be supported.
Auth0 Token Vault handles secure token storage, exchange, and refresh for external providers so you don't have to build it yourself.
Rolling your own OAuth token storage can be a security liability. Token Vault securely stores access and refresh tokens from federated providers and handles exchange and renewal automatically. Connected accounts, refresh exchange, and privileged worker flows included.
"BloodWars 2, The Bastard of the Voud" is the famous sequel of the infamous BloodWars, a turn based strategy game, for the Amiga computers. BloodWars is Warlords like turn based strategy game with a pinch of humor.
Turn based Java space strategy game. This consists of a variety of settings, scenarios, and ship types to allow plenty of tactics in play against humans or an AI. It is currently a learning project, but may develop into a stable game.
A variation of Memory that does not necessarily have a perfect solution. This is a sample program for the YPP Grand Crafting Puzzle Project. Single player only, but watchers can see the board.
Agilis is a simple, fully featured Sprite engine for Java applets and applications. It builds on top of TinyPTC, and provide collision detection, sprite scaling, opacity rendering and animation handling.
A hybrid of 'Lights Out' and 'Destructo Match'(from Neopets). This is a the Manta project from the YPP Grand Crafting Puzzle Project. See http://forums.puzzlepirates.com/community/mvnforum/listthreads?forum=35 for more details on the GCPP.
Ride is a full featured gaming platform that is based on open source software. Aiming for capabilities similar to the xbox360 and ps3. Ride will be able to run on old and new hardware, it will also offer free games and a great multimedia experience.
Mobile Sudoku is a J2ME implementation of the popular Sudoku puzzle game. Play it anywhere on your mobile phone.
Features include: game generation, game solving, auto-annotation, user-set difficulty levels, and an easy to use interface.
Crazy and amusing puzzle game midlet for MIDP2 phones. The scope of the game is that one to group the coins so as to to be able to exchange them with more large coins to occupy little space.Coins enormous amount of levels of increasing difficulty.
Tools for parsing and analyzing the JASS scripting language, which used for scripting Maps and AI files in Blizzard Entertainment's (R) Warcraft III (R).