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Promote game development in general for Iowa State University students, and to get them involved with the internet game development community. We'll be writing many game tutorials and sample games.
VTSystem is a 3D (Action) Adventure engine where each character can go about his(her) own affairs independent of your actions, where you can experience 'real world' environments! Uses the Nebula Device. For more information, take a look at the homepage
"T1 Car Racing Simulation" is an open source 3D OpenGL racing simulation game for Linux. Currently it's in a sort of hibernation, due to our 3D artist leaving the project. If you want to help, please drop me a note.
Naikai is a set of game-oriented XPCOM components that vastly simplify the process of creating games. You can use Python or JavaScript or any XPCOM-enabled language to glue all of the provided components (image loaders, graphics renderers, a sound system
QUB is an electronic front-end for playing wargame/boardgame-style games on your computer using graphics files for pieces and game boards. QUB stands apart from other software of it's type, however... it's different.
A multiplatform RPG System (running under Linux/Win, other systems possible). The client will be based on the SDL libs and uses OpenGL. The Structure will be Server/Client oriented, but the server
will probably only run unter Linux.
A RPG game engine from stratch in C++, defaulted to textmode, but graphics/music adoptable, no requirement to link against other DLL's or libsomething.so, for programmers to develop and a more enjoyable customized game
SwingDizzy
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A 2 player game of balance on a tilting platform.
A board in the howling void (void to be added by ver. 0.3)... The slightest movement, the board shudders and tilts. You try to right it- your opponent has moved. It yaws sickeningly..
phamicom is a portable Nintendo Entertainment System (NES) emulator written in C based on FCE Ultra. Unlike FCE Ultra, phamicom requires SDL and has a uniform codebase across all architectures, utilizing an in-game GUI system instead of native widgets.
Our goal is creating an Open Source, freely distributable game env for designing and playing RTS and turn based games. Our engine will have 2D and 3D viewers. Maps will be 2D w/terrain but can link forming a larger simultaneous playing environment.
Planetary Hoppers is a Java based space strategy game.
The game is multiplayer, TCP/IP-based classic style strategy for up
to 70 players. Single player mode is not currently available.
mauh is a multiplayer roguelike gaming system. It contains an interface similar
to nethack, as well as other more advanced interfaces. This project contains
a basic server and client.
L3D is a 3D library for developing OpenGL applications under Linux. The library has a mail event loop with callbacks and Camera And Path Classes exist to produce cinematic camera movement. FPS entities are in construction
xcruiser aims to provide 3D VR-like interface to UN*X filesystem.
It displays directories as galaxies, files as planets (of various properties depending on its attributes) and symlinks as wormholes. You can fly through cyberspace created from these.