lpc-edit is an editor for creating and editing:<br>
* rooms<br>
* npc (soon)<br>
* objects (soon)<br>
for multi user dungeons<br>
<br>
software is currently provided in german but a multi-language-rewrite is in work
This project is a J2EE application that analyzes logs from many popular
first shooter games. The architecture will be Struts based. A Swing
application is also in the planning...
The Kana Project consists of Kana Warrior and Kana Card, two software programs to help beginning Japanese students learn hiragana and katakana. Kana Warrior is an arcade-style game, and Kana Card is a flashcard-style game.
With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
Pizza Business is a game written in object-oriented C++, utilizing WxWindows, in which you start and control a pizza business / pizza restaurants, limited to a budget. The game is being targeted for multiple platforms including Windows and Linux.
A simple but addictive multi-player real-time network strategy game. Control the movement of your armies over the map grid in a strategic manner in order to defeat your opponents. Roughly based on the unix game XBattle.
SolidFuel is a set of tools for game developers. It is cross-platform, cross-language, and cross-toolkit. The cornerstones of the SolidFuel platform are scenegraph-based graphics, which are a powerful way to organize your game scenes, and an event syste
Panzer is a game where you command a tank and try to take out your enemies. It uses an advanced physics simulation model and is playable over the internet (2-4 players recommended).
A project to dissect the game about the alien menace that has unfortunatly become Abandonware--as well as a really bad arcade game. We are researching X-Com. We can do it, we have the technology to build it bigger, faster, and more slimey.
FantasyBowl is a desktop game based on the famous war game
BloodBowl from GamesWorkshop. It includes a complete team editor,
allows games by Internet (planned) or versus IA (planned) and has full XML based data
system.
An attempt to re-implement the Infinity Engine from games like Baldur's Gate, Icewind Dale and Planescape: Torment in portable C++, for playing these games under Linux/X11/SDL.
ClassicBomberman will be a clone of the famous game, featuring a 16+ multiplayer mode and a classical layout without fancy additions. It uses Kyra and SDL_net.
Modelled after StarReach, the game features complex strategic planning without diminishing the rollicking good fun of kicking @$$ in a space ship. Think AOE2 + Xpilot. Features network, 5 races, teams, cts, a real plot, and more.
The JOS-RTS will maximize the advantages of the maturing Java language in order to create a game that is both entertaining and a demonstration of the advances made in this technology over last few years.
Please see our website for more information.
The Squicki game is an Allegro-based platform game, initially written on
the course of learning to use Allegro. It has since then became a game
with a highly humoristic potential, employing elements of sarcasm, surrealism, pacifism and a light touch
A chess client and server, allowing users to play chess against each other over a network. The server can support multiple games at a time with many users connected simultaniously
Basicaly gar3d is a RTS... but you don\'t have control over your smaller units, but you can order your officers with high level commands like fallback and rush. Also this game is a RPG with your officers gaining stats and levels.
TheTool is highy customizable map editor(based on QT) which can be extended via LUA scripts. A first implentation is ready and can be published to the public. The editor is the perfect tool who wants to design some 3d games but don't have time to write
Beyond Infinty was a replacement for the Infinity Engine (used in Baldur's Gate etc..) now it is dead for quite long time.... (use Gemrb instead of it)
I only leave the sourcecodes for historical reasons.