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Java based "table-top" card game interface, using Java's FX platform. Allows for multiplayer interaction, modular rules and card graphics, simple chatting, and other difficult items. Will need testing on all available systems.
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EasyeMud provides a server, graphical client and a set of tools for creating and administering graphical online multi user dungeon (MUD) type games. Game content and logic are written in scripts similar to the Basic programming language.
Assists the design and editing of 'celtic' style braids. Braid fragments are designed algorithmically , or by hand using Bezier curved ribbons of specified width and easily assembled into patterns. Try it at http://braids.sourceforge.net.
aka Hua Rong Dao (華容道). This is a sliding block game and its solver. Goal: Move the biggest piece to exit in the middle bottom. You can customize the pieces' shape and the configuration of the board. The program shall find the optimal solution
Stars! Intelligence Assistant is a versatile tool for players of the classic 4X game "Stars!". Features processing of allies' P-reports, inferring planetary values from these, enables collaborative strategic planning, includes "guts" calculators.
PokemonAttack! is a Castle Defence - style game in which you have a Red Gyarados you must keep alive while Pikachus are trying to attack it. Just catch 20 Pikachus and you win!
Pokemon is Nintendo's TM not mine. I don't own the names or characters!
The Blood of Gods is a 1-player RPG written in Clojure using the Slick game library. Intended features include turn-based combat with action elements, a rich system of character customization, and an intricate story about heroes descended from Gods.
Asphodel♯ (or Asphodel Sharp) is a C# game engine written from the ground up on top the SFML library. It is meant to be a C# port from the popular Mirage Source Engine written in Visual Basic.
Single or multiplayer strategy game centered around evolution. Cells dynamically interact with their world based on evolved abilities. Accumulation of evolution points allows you to evolve select members of your cell colony.
Second Life Cross Sim Messaging System utilizes the Google App Engine to as the medium to send/receive and persist messages to allow prim/script communication across sims