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ThudGame is Terry Pratchett's boardgame. ThudGame.com has exclusive license to host the game online, but anyone can use our code in any other project, without attribution: public domain code. Please help, by sharing your improvements!
Code libraries and media files contributed by Whoola, Inc. Includes Whoola Cyberspace, a virtual reality web browser with fly-through hyperlinks. The source code includes a COLLADA loader for Xith. Click on the "Home Page" link above to install.
A Mobile phone game/base code or other games. This will be a J2ME 3D game. To begin with, it will focus on the Shell To Sea campaign, see : http://www.corribsos.com/ The future idea is to develop games for all sorts of similar campaigns. they have a sayi
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The Grid is a network console game where players take the role of an avatar exploring a virtual world of computer systems where agents roam. Avatars can be customised by shape, code (skills), upgrades (equipment) and neuromancy (spells).
jColony is an implementation of 'The Game of Life', written in Java in an object-oriented fashion. jColony aims to be as easy-to-use as possible, for both programmers (The source code) and end users (The Graphical User Interface).
The Bliss Intellivision Emulator is no longer maintained at SourceForge. See the offical website at http://bliss.kylesblog.com for access to the Bliss source code.
...Eliminate possibilites by clicking. Has optional automated solving assistants for rote techniques, but doesn't take away the fun of playing. Clean, straightforward Javacode.
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This game demo is a tool to learn the basics of J2ME and a few graphic tricks.<br> It uses an Ant script for both code related operations and distribution management.<br> It also makes good use of great Java tools (Antic, ProGuard, MPowerPlayer).
A long and winding yet thrilling game involving 5 islands and a group of friends and their work to defeat the evil king. Play it at http://home.aaahawk.com/~fuziongames/code/applet/game.html
B.O.T.S (Bots Tactical Simulation) is a programming game, where players "code" the behaviour of their bot and watch them fight with others bots in a arena. It comes with a full environnement in Java/Swing, for coding, debugging, playing matchs, etc ...
HexaChess is a chessgame on a hexagonal field and can be played by 2 or 3 players. The current version only allows 2 players.
It's written in Java using Code of JChessboard. HexaChess can connect to another HexaChess via a direct TCP/IP connection.
JGM: Java Game Maker is a simple tool ( Game Engine ) that allows the user to make java games (in fullscreen mode, applet and form with very hight FPS) writing few lines of code.
8. Mai 2005: We have discontinued SourceForge as a download place for our open source projects. You can now download these projects directly from the XLOG Technologies GmbH web site at http://www.xlog.ch/omonia.
Update 4/14/2015
This version of the project was never fully realized. I have a much better tools and GUI that was never uploaded to SourceForge that I developed before I started down this road. I'm currently trying to track down the code. I recently logged in for a completely different reason only to notice that this software keeps getting downloaded... and there are probably lots of disappointed folks out there once they try to run it. Sorry about that.
Anyway, long story short... I'm looking for the real code that's actually usable. Check the Atari Age forums. ...
This package contains code for the game of EasyGo, a modified version of the original game of go. This package provides a simple API so that the users can code and test their own players. Thus one can not only play, but also program their own players.
JFrog is a free distributed components-oriented framework created to develop multiplatform game engines with high source code reusability. Its possible to create game engines for personal computers and handhelds. Before this project was Amphibian.
This Project is to port the old game Galactic Bloodshed(GB) from C to Java
goal 1. Port the server code to java. goal 2. write a Java client for Galactic Bloodshed. goal 3. keep this old game alive
there is currently a game being run by Chungkuo, Info
BoardWars is a teaching utility for computer science classes.
It runs as a server supporting multiple turn based board games.
The games are played by supplying the AI code in java or c++.
BoardWars was funded by the University of Iowa
frCoder is a set of tools used to write, test, and simulate software written for the FIRST Robotics Competition (FRC). frCoder also includes basic libraries of common techniques used in the FRC.
PAiN Mud codebase is a new MUD codebase written in Java. It provides general purpose persistence engine (PAiN DB) and ability of dynamic code reloading.
Network gaming environment for AI warriors. Offers an application server, a soccer game application, an observer module visualizing a match and a template code for the warriors development.