Showing 6903 open source projects for "c source code"

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  • 1
    Yogstation
    Yogstation is an open source fork of Space Station 13 developed and maintained by the Yogstation community. It offers a balanced mix of roleplay and gameplay, aiming to create an engaging multiplayer experience with unique mechanics and server rules. The repository contains the full SS13 codebase with modifications, including custom jobs, items, maps, and quality-of-life improvements.
    Downloads: 1 This Week
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  • 2
    TauCeti Classic

    TauCeti Classic

    Frankenstein lived

    TauCetiClassic is an open source fork of Space Station 13 maintained by the Tau Ceti Station community. It builds upon the original SS13 codebase, offering a distinct roleplay-focused experience with custom mechanics, sprites, and maps. The repository includes the full game source, assets, and build scripts necessary to host servers and contribute to development. TauCetiClassic emphasizes immersive roleplay scenarios, detailed station environments, and unique content compared to other SS13...
    Downloads: 1 This Week
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  • 3
    Open 3D Engine (O3DE)

    Open 3D Engine (O3DE)

    Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D

    Easier team collaboration, artist workflows & multiplayer setup, increased terrain performance, new rendering features. Developed with cutting-edge, real-time graphics and complex interactions in mind, O3DE allows you to create robust, engaging experiences using our multi-threaded and extensible photorealistic renderer. O3DE's modular architecture is built for customization from day one. Each component, known as a Gem, can be adopted separately, giving you access to the specific...
    Downloads: 4 This Week
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  • 4
    Mudlet

    Mudlet

    Cross-platform, open source, and super fast MUD client with scripting

    Play immersive, multiplayer, pure-text games on Mudlet. Performance defined Mudlet from its birth. The custom text display and the Lua-powered scripting system will handle the biggest raids without issues. Mudlet’s entire user interface is designed to be modded – from the space within the window to the look and feel of the client itself. Make yourself a beautiful portal to your text world. Mudlet is completely free to download, modify, and extend. Build on top of a powerful foundation and...
    Downloads: 6 This Week
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  • 5
    Tweaked

    Tweaked

    Just another ComputerCraft fork

    Tweaked is a mod for Minecraft that adds programmable computers, turtles and more to the game. A fork of the much-beloved ComputerCraft, it continues its legacy with improved performance and stability, along with a wealth of new features. Tweaked can be installed from CurseForge or Modrinth. It runs on both Minecraft Forge and Fabric.
    Downloads: 1 This Week
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  • 6
    SadConsole

    SadConsole

    A .NET ascii/ansi console engine written in C# for MonoGame and XNA

    SadConsole is a generic library that emulates old-school console game systems. It provides command prompt-style graphics where one or more tile textures are used to represent an ASCII character set. Console's are made up of a grid of cells, each of which can have its own foreground, background, glyph, and special effect applied to it. While SadConsole is a generic library that doesn't provide any rendering capabilities, "host" libraries are provided that add renderers to SadConsole. The two...
    Downloads: 2 This Week
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  • 7
    F·W·K

    F·W·K

    3D game engine/framework in C, with Luajit and Python bindings now

    3D game framework in C, with Luajit and Python bindings now.
    Downloads: 0 This Week
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  • 8
    XenosRecomp

    XenosRecomp

    A tool for converting Xbox 360 shaders to HLSL

    XenosRecomp is a specialized project within the Hedge-dev ecosystem that focuses on recompiling and reconstructing the Xenos GPU pipeline used in the Xbox 360, enabling accurate rendering when porting games to modern platforms. It works alongside CPU recompilation tools by translating GPU-specific instructions and behaviors into equivalents that can be executed on modern graphics APIs such as DirectX or Vulkan. This allows recompiled games to maintain visual fidelity while benefiting from...
    Downloads: 3 This Week
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  • 9
    Jolt Physics

    Jolt Physics

    A multi core friendly rigid body physics and collision detection lib

    A multi core friendly rigid body physics and collision detection library suitable for games and VR applications, used by Horizon Forbidden West. So why create yet another physics engine? First of all, this has been a personal learning project and secondly I wanted to address some issues that I had with existing physics engines. In games we usually need to do many more things than to simulate the physics world and we need to do this across multiple threads. We therefore place a lot of...
    Downloads: 3 This Week
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  • 10
    ViZDoom

    ViZDoom

    Doom-based AI research platform for reinforcement learning

    ViZDoom allows developing AI bots that play Doom using only the visual information (the screen buffer). It is primarily intended for research in machine visual learning, and deep reinforcement learning, in particular. ViZDoom is based on ZDOOM, the most popular modern source-port of DOOM. This means compatibility with a huge range of tools and resources that can be used to create custom scenarios, availability of detailed documentation of the engine and tools and support of Doom community....
    Downloads: 2 This Week
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  • 11
    October

    October

    Self-hosted CMS platform based on the Laravel PHP Framework

    October is a Content Management System (CMS) and web platform whose sole purpose is to make your development workflow simple again. It was born out of frustration with existing systems. We feel building websites has become a convoluted and confusing process that leaves developers unsatisfied. We want to turn you around to the simpler side and get back to basics. October's mission is to show the world that web development is not rocket science. October is open source but it is not free...
    Downloads: 1 This Week
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  • 12
    raylib-go

    raylib-go

    Go bindings for raylib, a simple and easy-to-use library

    raylib-go is a Go (Golang) binding/wrapper around raylib, the light-weight C library for video game and multimedia programming. It allows Go developers to build 2D (and some simple 3D) games, graphical applications, or multimedia tools using a familiar and simple API, while leveraging Go’s language ergonomics, concurrency model, and ecosystem. With raylib-go, developers can draw graphics, handle input, play sound, manage textures, and manage game loops directly in Go — without needing to...
    Downloads: 0 This Week
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  • 13
    Spartan Engine

    Spartan Engine

    A game engine with an emphasis on real-time cutting-edge solutions

    SpartanEngine is a C++ game engine focused on cutting-edge real-time rendering and simulation, developed primarily as a long-running personal research project and now grown into a community-driven platform. It centers around a modern Vulkan renderer (with an in-progress DirectX 12 backend) and a fully bindless, unified deferred rendering pipeline designed to handle hundreds of millions of instances. The engine implements a wide range of advanced graphics features, such as atmospheric...
    Downloads: 2 This Week
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  • 14
    NAEV

    NAEV

    Naev is a 2d action/rpg space game, action, rpg and simulation

    Naev is a game about space exploration, trade, and combat. Players travel the galaxy and earn money by trading, fighting and performing missions. You pilot a space ship from a top-down perspective and are more or less free to do what you want. As the genre name implies, you’re able to trade and engage in combat at will. Beyond that, there’s an ever-growing number of storyline missions, equipment, and ships; Even the galaxy itself grows larger with each release. For the literarily-inclined,...
    Downloads: 3 This Week
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  • 15
    EnTT

    EnTT

    A fast and reliable entity component system (ECS) and much more

    EnTT is a header-only, tiny and easy to use library for game programming and much more written in modern C++. Among others, it's used in Minecraft by Mojang, the ArcGIS Runtime SDKs by Esri and the amazing Ragdoll. The entity-component-system (also known as ECS) is an architectural pattern used mostly in game development. This project started off as a pure entity-component system. Over time the codebase has grown as more and more classes and functionalities were added. Statically generated...
    Downloads: 1 This Week
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  • 16
    Grid Garden

    Grid Garden

    A game for learning CSS grid layout

    Grid Garden is an interactive browser game for learning CSS Grid layout. It teaches Grid concepts by asking players to water carrots and avoid weeds using CSS grid properties. The game makes grid placement, sizing, and alignment feel concrete through visual levels instead of static documentation. Learners practice properties such as grid-column-start, grid-column-end, grid-row-start, grid-row-end, grid-template-columns, grid-template-rows, and order. The repository includes the web game...
    Downloads: 0 This Week
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  • 17
    Nakama

    Nakama

    Distributed server for social and realtime games and apps

    Distributed server for social and real-time games and apps. Users can connect with friends, and join groups. A built-in social graph to see how users can be connected. Extend the server with custom logic written in Lua, TypeScript/JavaScript, or native Go code. Build scalable games and apps with a production-ready server used by ambitious game studios and app developers all around the world.
    Downloads: 0 This Week
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  • 18
    Planck.js

    Planck.js

    2D JavaScript Physics Engine

    Planck.js is a JavaScript rewrite/port of the physics engine Box2D, designed to provide 2D rigid-body physics simulation usable directly in web contexts or any JavaScript environment. By offering collision detection, rigid-body dynamics, joints, and simulation capabilities, Planck.js makes it possible for developers to build physically realistic 2D games, simulations, or visualizations in browsers or Node.js without relying on native code. Its API mirrors Box2D’s concepts — bodies, fixtures,...
    Downloads: 1 This Week
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  • 19
    Torque2D

    Torque2D

    A completely free, open-source, 2D game engine

    Torque2D is a free and open-source game engine focused on 2D development, built on proven Torque technology and provided under the MIT license. It delivers a flexible and high-performance C++ framework that supports cross-platform development for Windows, macOS, Linux, iOS, Android, and the web from a single codebase, allowing developers to target a broad range of devices with minimal changes.
    Downloads: 0 This Week
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  • 20
    Sample GenLayer project

    Sample GenLayer project

    Includes the boilerplate code for a GenLayer use case implementation

    GenLayer Project Boilerplate is an open-source template designed to accelerate the development of decentralized applications on the GenLayer protocol by providing a fully integrated environment that combines intelligent contract logic with a modern frontend interface. It includes a complete working example of a prediction market application, demonstrating how developers can structure, deploy, and test decentralized logic in a real-world scenario. The project integrates both backend contract...
    Downloads: 0 This Week
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  • 21
    Thunder Engine

    Thunder Engine

    Cross-platform 2D and 3D game engine with modular architecture

    Thunder is a lightweight, modular game engine written in C++ that provides a robust foundation for creating 2D and 3D games across platforms. It emphasizes a clean, component-based architecture and is designed for flexibility, performance, and scalability. Thunder includes built-in support for scripting, resource management, physics, animation, and rendering, with tools that facilitate efficient game development and deployment. Its cross-platform nature and minimal dependencies make it...
    Downloads: 0 This Week
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  • 22
    Widelands

    Widelands

    Widelands is a free, open source real-time strategy game

    Widelands is a free, open-source real-time strategy game with single-player campaigns and a multiplayer mode. The game was inspired by Settlers II™ (© Bluebyte) but has significantly more variety and depth to it. Still, it is easy to get started through playable tutorials. In Widelands, you are the regent of a small clan. You start out with nothing but your headquarters, where all your resources are stored. In the course of the game, you will build an ever growing settlement. Every member of...
    Downloads: 1 This Week
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  • 23
    EasyRPG Player

    EasyRPG Player

    RPG Maker 2000/2003 and EasyRPG games interpreter

    EasyRPG Player is a game interpreter to play RPG Maker 2000, 2003, and EasyRPG games. It uses the LCF parser library (liblcf) to read RPG Maker game data. EasyRPG Player is a program that allows to play games created with RPG Maker 2000 and 2003. It aims to be a free (as in freedom) cross-platform RPG Maker 2000/2003 interpreter. The main goal is to play all games created with them as the original game interpreter (RPG_RT) does. This project is being developed. FreeType2 for external font...
    Downloads: 1 This Week
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  • 24
    Dungeon Crawl: Stone Soup

    Dungeon Crawl: Stone Soup

    A game of dungeon exploration, combat and magic

    An open source roguelike adventure through dungeons filled with dangerous monsters in a quest to find the mystifyingly fabulous Orb of Zot. Crawl may seem easier than many other roguelikes at first glance, but dig a little deeper and you'll find it's just as challenging as some of the most difficult variations out there and a good deal harder than the rest. A strong set of design philosophies makes it much friendlier (and generally fairer) to the player - deaths are a learning experience...
    Downloads: 1 This Week
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  • 25
    macroquad

    macroquad

    Cross-platform game engine in Rust

    macroquad is a lightweight, easy-to-use game library for the Rust programming language, offering developers a relatively simple and streamlined path to build games across platforms. The library is heavily inspired by simpler game frameworks (like raylib), but brings the ergonomic and safety features of Rust to 2D — and some minimal 3D — development. With Macroquad, you don’t need to worry about low-level graphics plumbing: it handles window and input management, rendering, UI, and more,...
    Downloads: 1 This Week
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