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GameBlade is a set of C++ functions and classes simplifying the most common functions of SDL. GameBlade is treated and used as if it was your own code. It is very small, cleanly written and well documented, including many examples.
A java based neural network framework. The Auratus network is built around an XML messaging system, allowing for a complete MVC design. Additionally, Auratus networks are constructed and at the node/edge level, allowing for advanced topologies.
...No pretende ser un juego con gráicos espectaculares, sino más bien un juego largo y con una história bien definida. Para la construcción de herramientas adicionales se hace uso de Visual Basic
The purpose of this Project is to provide a compatible implementation of the original Indigo Magic Desktop founded on SGI IRIX systems. We changed the name to :Maxx Interactive Desktop and our new home is at: maxxdesktop.co
Dawn of the Titans is a project to provide basic softcode/hardcode snippets, advice, and documentation for BattleTechMUX players and staffers alike. This is of particular interest to BTMux coders and admins.
Brian is an unfinished jump-and-run platform game written with Python and
Pygame. Please download through CVS, visit the homepage, subscribe to all mailing lists and notify me if you're interested. Please note that Brian is NOT FINISHED!
LPCBuilder - A code generator for the LP breed of muds. One of the prime objects of the project is to streamline the process of writing LPC code, enabling the builder to spend his/hers time on creating interesting objects instead of typing code.
Sulk is a computer version of one of Games Workshop's most perfectly conceived games, Space Hulk first edition. Play on a hotseat, against AI Genestealers, or (planned) over the internet.
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"Krezie Kugel" is a physical marble simulation game.
Planned features are: full OpenGL gameplay, multiplayer(network)action,
easy to use level editor and of course a neat looking game :)
Py Connect Four is the Connect Four game you've always wanted! (some exceptions apply :-p). This is the classic 2 player game, where each player puts his/her piece in, and the first to get four in a row wins the round. This game keeps track of the s
Space Unlimted will be a Quake III-style space shooter, throwing the player into arenas, fighting in a tournament for his/her live, money and the chance to become the most famous arena fighter of all times.
3-dimensional version of the classic game Lightbikes. The 3rd dimension is created by having many levels with ramps between them. Checkout the webpage at http://lightbikes3d.sourceforge.net for more info.
Remember the word game Boggle? Well we have gone ahead and coded something like it up with a nice GUI that will make you never want to take out those actual letter cubes again!
Grav Wars is a multi player client/server space artillery game. It is a cross between sort of real time *trek and Scorched Earth. It includes wormholes, black holes, mirvs, guided weapons, lasers, shock waves, multiple band scanners and shields.
Uninspired Software is dedicated to creating games that are fun to play.
Currently, we have SDLPong, a "purist's pong". Other games are in
development.
TrivialJava is a client-server Trivia Q&A game using Java programming language. It also adds an on-line chat system and a complete player monitoring through the server app.
Blocks is a 3D tetris variant (yes, another one) using the Crystal Space 3D Engine. It serves as a nice playable game and also an example of a not-too-complex game using Crystal Space.
This program rotates a spiral on the screen. After staring the spiral for a while, look around you. You should see some objects waving, shrinking or growing like you would be in drugs. You can adjust the settings for the spiral from a nice looking GUI.
A C based, native mode version of the (existing) ComicCollection program (http://comiccollection.sourceforge.net). Designed to be easier to configure, and not to require an SQL backend.