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Packdude is a Pacman clone for Linux and other unix like systems that offers some new features like scripting language (namely Python) and adventure style storyline.
Wolfram is a cross-platform game engine intended for point-and-click adventure games. It also includes a framework for creating your own adventure games.
Yet Another Homemade Game Engine (yahge) is what the name says a free open source 3D Game Engine geared towards development of 3D First Person Shooters. Major goals are to provide a Rapid Prototyping System for Game Ideas or to make Game Demos for Resume
Contraband is a roleplaying game of intrigue, diplomacy, smuggling and
good old-fashioned adventure. It's written in Common Lisp and
uses the Langband engine.
A computerized version of "Big Play Football", a freely-distributed table top simulation of (U.S.) football. The game recreates matches based on statistical performance of players. Intended uses: simulation for "what if" scenarios, "Quick Play"....
JavaGlider is a port of an older Mac game, Glider. The premise is simple: a paper airplane rides the air current from heating ducts through a house, dodging seemingly innocent objects (that are deadly to gliders) like candles, tables, and paper copters.
Pius is a an easy to use, configurable, cross-platform dance game simulator.
Pius is NOT endorsed by or affiliated with Andamiro Co, Ltd, Konami, or any other corporation.
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Simple 2d game of pirates.
Steal the treasures, sail the see and sunk the rivals.
Play alone or up to 4 players on the net.
You can play it at work, with a BossIsHere key.
Developed with Delphi/Kylix with SDL.
A fast and easy-to-use Game-Server-Browser for Linux.
Its ment to be a stand-alone application and not just a front-end
to 3rd party apps like qstat. Req. Kylix3 libs.
Milk Engine is a flexible engine suitable for almost any game. Milk Engine will contain everything needed to develop a game, even for the newbie. Yet its very useful for advanced users. Its based on OpenGL and SDL, therefore its also cross-platform.
A competitive network and internet base for playing of card-games for non-gambling purposes. Cuts out development time for new games through extensive reuse of basic code.
wam consists of a powerful, fast and generic 2D game engine, the "wam engine", and of a networked, real-time clone of team17's windows game "worms" that utilizes this engine.
Dreams Eternal is an FPS game with focus on storyline instead of shooting. The goal of the game is to have a scary athmosphere. Basicly the game will play in the dream world and will concentrate on puzzle solving. Crystal Space is used for 3D.
Legend of the Summoner is a 3D RPG that uses cards to summon monsters and magic. This game uses Crystal Space SDK. The game will feature 3D Cel Shaded (Anime) graphics and huge 3D worlds.
GalaxyView is a turn viewer for Galaxy, a multiplayer play-by-email game of interstellar war. Features include a map with detailed information, a ship designer, a move editor, turn report charts, a battle simulator, forecast, history and help.
Stone's Throw is a 2D accurate physics clone of the arcade classic Arkanoid written in pure Java. It has support for a global high score list and a central store of level data.
The groupname \\\"platzt-angst\\\" combines two bigger projects to one. At first we want to create a java based engine for game development. At second we want to create a MoO like game called \\\"Open.Orion\\\" which uses our \\\"confusion.engine\\\".
MindSweeper is yet another incarnation of the classic minesweeper puzzle, everybody's favourite waste of CPU cycles. MindSweeper includes a solver that plays along with you to tell you if you can move without guessing. Or just let it play for you!