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Project World of Dragons ( Projeto Mundo dos Dragoes ) - Free Open-Source with two clients, a 2D Client and one 3D Client - The 2D Client is created with SDL, SDL libraries, GuiChan, etc, and the 3D Client is Written in C++ with OGRE3D, RakNet, CEGUI, LU
Open World Soccer is a funny, easy to play and nice looking football game. It wants to take the inheritance of great games of the past, like Sensible Soccer, Kick Off and others.
A vault system for NWN2. This vault system allows the following: - transfers bic files from game server to game server (using Vaultster); - backups bic files on a central repository; - pushes bic files to every game server for accessibility.
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PyOSG is a python wrapper for the OpenSceneGraph. Version number corresponds to the version of OpenSceneGraph that PyOSG should work with (e.g. PyOSG 2.8 should work with OpenSceneGraph 2.8.x). Still in early stages, so email mday299 if any problems!
A simple online game engine to basicaly test how it could work. The Server is currently written in PHP because of its plattform independency. Later it could be translated to C++, if more performance is required. The Client is written in C++ an QT.
This is an intelligent NxN tic-tac-toe game, which you can play with in case you are bored with what you are doing. It knows way ahead when the game is a draw so you dont need to play till the end to be disappointed that you couldn't win!
Stratagus is a free cross-platform real-time strategy game engine, capable of playing against human or computer opponents, network or local. It can be used to build RTS games similar to C&C, WC2, AOE, and Tzar and runs under Linux, BSD, MacOS and Win
This is a source code mod for Sauerbraten that adds a Lua scripting environment powerful enough to allow UI customization, handling of various game events, and more.
A cross platform, open source version of the unforgiving Japanese parody of Super Mario Bros. Now for Windows (fixed) and AmigaOS 4*! Requires: SDL, SDL_image, SDL_gfx, SDL_mixer, SDL_ttf *Thanks to Michael Trebilcock for the port
The Open Game Studio is a project that targets game developers (mostly hobbyists). The goal of this project is to create a development environment that focuses on developing the game content. An engine that can run the created games is in work too.
Oldschool RPG - (Dungeon Master-clone) coded in c++ using the SDL library (targeting OpenGL) with scripting functionality from the library LUA making it portable to a wide range of platforms.
This is an Ragnarok Map editor made(And being better asap) with irrlicht and C++.
Esse é um editor de mapas de Ragnarok feito(E ficando melhor o quanto antes) com irrlicht e C++.
This is intended to be a cross platform Magic: the Gathering card collection/database manager. Whilst I've found a few of these around they all seem to be Windows only. At the very least I'm hoping to have this up and running on Windows, Mac and Linux.