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Graphical Adventure Game Engine(GAGE) is a simple engine for creating 2D point-and-click graphical adventure games. The engine can also be used to create other genres of 2D games.
GAEM stands for Graphical Adventure tiny-Engine for Mobiles. Its main use is to read some text files and images and generate the game. It's being developed in J2ME under CLDC/MIDP environment.
This software will be able to generate complete treasures according to the DnD Roleplaying game. It is an implementation of the random treasure generation as described in the Dungeon Master's guide.
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Tourist Camping Tycoon is an isometric camping management simulation game.
You must create your camping and manage the tourists business creating places, shops, entertainment and much more. TCT is created using jIsoEngine
JDuplicate is a free client/server multiplayer word game suite. It is multilingual and supports popular word games such as Duplicate and Scrabble(TM). The server and default client are written in Java; clients for KDE, OSX and Win32 are being tested.
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A game where you guide a small boat through a track competing for the fastest time with other players. Tracksail is written in Java and begun as an university assignment.
Deadly Cobra is an SDL based game similar to the classic Nibbles or snakegame. The point is to eat as many "Men" as possible without eating yourself or hitting a wall. Features include single & multiplayer modes, cool 2-D graphics and great music.
J2MEStrategicGameLib is a Java based library providing a lightweight algorithmic framework for developing intelligent zero-sum strategy games using the J2ME platform.
JROBOTS is a Java Programming Game. Some bots fight in an arena firing missiles and avoiding enemies' projectiles. The players write the AI algorithms of their bots and then upload their bots in the on-line arena to compete against other bots.
JOBS - Java Ogame Battle Simulator - a (offline) battle simulator for the web-based strategy game ogame; features: fast (that is: about 2x faster than speedsim), written in java 1.4 (that is: quite platform independent), swing GUI (an ugly one though)
A simple client-server tank game where the users type in commands ("MOVE 5" or "SHOOT") to control their tanks and attempt to destroy other tanks. Used to illustrate basic concepts for the Java Programming class of the Science Honors Program.
This is the Sokofinity project. The goal of this project is to recreate the classic NES game DuckHunt, only this time in 3D with Virtual Reality. Using an Infinity Box and Flock Of Birds positioning sensors, the game gets a new dimension.
Note: this p
...Check the Atari Age forums. Once I find it, I'll post a message about it there.
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A cross-platform Java Application for creating, editing, and exporting Sprite and Playfield graphics for the Atari 2600 game console for the purpose of providing the modern Atari 2600 Homebrew community an enhanced graphics editor.
Mercator Grid is a networked real-time strategy game that incorporates actual GIS map terrain and NATO map symbology (MIL-STD-2500B). Mercator Grid can be configured to include several player roles including fire team leaders and commanders.
JFastPong is an amusing pong game written in Java that can be connected to another JFastPong via a direct TCP/IP connection.
No Internet JFastPong Server is required for playing.
Others features:
*single player mode
*very simple skin system
A battle system for a role-playing video game (similar to the Final Fantasy series). Written for Java. DEVELOPMENT CURRENTLY SUSPENDED. All files are available to download; feel free to contact me with any questions.