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Capitalist is a Monopoly(R)-like board game for 2-8 players. It is server/client based and intended to be played over network. This is the project for the server (capitalist).
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This is a generic engine for simulation of Game & Watch games, starting with ports of the Madrigal Game & Watch Simulators (http://www.madrigaldesign.it/sim/). It is designed to run anywhere SDL is available, with emphasis in handheld machines.
licut is a lightweight suite of software tools for sending Inkscape SVG files to a Cricut cutting device. Currently tested with Cricut Cake running firmware v2.35, running on Ubuntu 9.04 and cross-compiled for arm-linux on Chumby
Glest IN SPACE is a fast paced Free Software space themed Real Time Strategy Game. The goal is to provide a viable Free Software Alternative for a competitive e-sport game. Its a mod for MegaGlest, a fork of the award winning Glest project.
library for RTS games with 1st person shooter elements
This project develops a RTS game library suitable to use it as a base for new RTS games in the style of Battlezone (RTS + 1st person shooter). Emphasis is put on portability and extensibility.
Free mplayer-based Music Player with a built-in Song Database, Websearch, Streaming and Download Tools and several Audio Effects including Speed Control, Pitch Change, Dynamics Processing, "Live"-, Headphone- and Karaoke Filters and Distortion ...
Open source clone of the board strategy game blokus, mainly the duo (1vs1) mode. Each player has 21 pieces to put on the board while preventing the opponent from doing the same. Also features solo or 4 players games and an expandable challenge mode.
PLIB is a set of libraries that are designed to help developers of interactive 3D applications such as games. All PLIB libraries are portable to just about every modern Operating System. PLIB includes OpenGL GUI and scene graph, portable audio, portable
This is an implementation of the classical Asteroids videogame. It is currently under development, and it is based on the last version of the Ogre 3D Rendering Engine, and the CEGUI library.
This is my first attempt at building a reusable framework for 3D applications (not an engine!), primarily for educational purpose and also because none of the already existing tools did satisfy me. No longer maintained.
A Jump and Run game like Super Mario World with an advanced Editor and highly detailed Graphics based on SDL with a OpenGL accelerated Graphics Renderer developed in C++. Runs under Linux, Windows and Mac and can be easily ported to other platforms.
The openTorso is an open-source cross-platform game/graphics engine. The power of openTorso stems from its modular and extensible, yet simple structure. So far, the openTorso uses OpenGL graphics, OpenAL audio and DevIL for texture handling.
Nostalagia from old type arcade game like missile command, cyber tank, etc. brought me to make this very simple game, rules are easy, kill enemy and go as far as possible in levels...with today technology, mouse input, 3d graphs and sound, etc.